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fix: unload the previous player when Play is clicked again - #128
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TzuHuanTai wants to merge 1 commit into
Open
TzuHuanTai wants to merge 1 commit into
TzuHuanTai wants to merge 1 commit into
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The demo code didn't release the player if it was connected. The old one was never closed. There was no way to terminate it without refreshing the page.
Steps to reproduce:
DELETErequest is sent for the first session, and the server still counts it as connected.Changes:
unload()anddestroy()the previous player before creating a new one.