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Use Among Us native keybinds for transforming #12

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@ugackMiner53

Using hardcoded keyboard keys for the transform ability makes it impossible to use on touch devices and controllers, along with requiring external programs for rebinding the key. This should be solvable by using the existing native keybind handler, and binding to either a new keybind for "Hide", or the existing one for "Use Ability".

If creating a new keybind, it will have to be stored in the mod settings so the vanilla keybind config doesn't get overwritten with the modded one.

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  1. FangkuaiYa commented on Oct 1, 2026

    @FangkuaiYa
    Collaborator

    I think this issue has been resolved in #14

  2. ugackMiner53 commented on Oct 1, 2026

    @ugackMiner53
    OwnerAuthor

    What I was mentioning was more the system for rebinding keyboard inputs in the one settings menu. With the CustomButton addition, it's much better than it was before, but I don't think there's currently a way to rebind them. If you want though, I can close this issue and make another one for that.

  3. FangkuaiYa commented on Oct 1, 2026

    @FangkuaiYa
    Collaborator

    What I was mentioning was more the system for rebinding keyboard inputs in the one settings menu. With the CustomButton addition, it's much better than it was before, but I don't think there's currently a way to rebind them. If you want though, I can close this issue and make another one for that.

    It seems that we can leave it on for now and try to complete it when we have time

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