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feat: 로컬 모션그래픽 스킬 참조와 제작·검수 인계 (#8) - #13
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Summary
Refs #8. 영상 작업에만 쓰는
fullops-motion연결 스킬을 추가합니다. HyperFrames/Remotion 공식 스킬을 참고해 로컬 제작·검수·재렌더 인계를 기존 역할과 QA 경로로 진행합니다.scripts/build.py로 생성합니다.Evidence
After: 선택형 연결 스킬과 개발 예제를 추가했습니다. 실제 로컬 AAC/CFR fixture는 통과하고 무음·시작 이동·중간 잘림, 색 속성 불일치·가변 FPS는 실패합니다. 대사 종료 뒤 오디오 stream이 없는 정상 사례도 통과합니다.
npm ci --ignore-scripts, 전체npm test,python3 tests/review-check.py, native 재빌드 일치,git diff --cached --check를 통과했습니다. 최종 원격 CI 결과는 PR checks에서 확인할 수 있습니다.passed는 제한된 metadata 검사 결과로 보존했습니다.docs/motion-graphics.md,docs/evidence/motion-issue8.json,tests/motion-example/README.md. 원본 MP4/자산/lock은 원래 체크아웃의 Git 제외.local/motion-issue8/에 보존했습니다.Merge Danger
Door: two-way
연결 스킬·개발 예제·회귀 추가이며 서비스 데이터나 설정 마이그레이션이 없습니다. 되돌리기로 복구할 수 있습니다.
Blast Radius: skills
영상 요청 안내와 개발 검사에 영향을 줍니다. PCM 비교는 8kHz mono unity-gain 합성에 한정됩니다. 가공 음성·fade·공간 음향은 별도 QA가 필요합니다. 실제 도구·브라우저·글꼴·라이선스는 작업 환경별로 확인합니다.