Graphics enhancement and compatibility tool for Dark Forces II
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Updated
Jul 11, 2024 - C++
Graphics enhancement and compatibility tool for Dark Forces II
Blender addon for games based on the LucasArts Sith game engine.
Game modification for Jedi Knight II: Jedi Outcast Multiplayer with useful stuff and custom features
Full Source Code of Jedi Knight II: Jedi Outcast ready to use (1.02, 1.03 and 1.04 versions)
Jedi Knight & MotS 3D Preview
Multiplayer mod for Jedi Academy.
aNother Jedi Knight Level Editor based on JED 0.51
Star Wars Jedi Knight II: Jedi Outcast - Singleplayer maps modification for multiplayer
MAT16 is a texture converter for Jedi Knight: Dark Forces 2
Star Wars Jedi Knight: Jedi Academy ported to WebAssembly — runs in the browser. From the Raven Software GPL source.
Emulation and games on the M5Stack Tab5 / ESP32-P4, built with ESPP. Supports: Metal Gear Solid, Jedi Knight via OpenJKDF2, Star Wars Episode I: The Phantom Menace (PSX recompiled), SNES, GBA, Genesis, with more coming!
Star Wars Jedi Knight II: Jedi Outcast ported to WebAssembly — runs in the browser. From the Raven Software GPL source.
fnTech3 • Fappin' idTech3 • Unified modern sourceport for idTech3 games
Cooperative campaign co-op for Star Wars Jedi Knight II: Jedi Outcast — up to 4 players in one singleplayer campaign, on Linux & Windows. Built as patches on OpenJK; ships no game data. Now with QHD/ultrawide support.
Dedicated Jedi Knight / Mysteries of the Sith server connecting unchanged retail, native OpenJKDF2, and JKDF2Web clients, with a browser administration panel and web-client custom asset delivery. Development snapshot.
Double-click a Jedi Knight: Dark Forces II episode (a .gob file) and play it
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