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perf(spectrum): smooth visual switching (0.3.2) - #39

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jamiesun merged 3 commits into
mainfrom
scorekit-texture-support
Jul 22, 2026
Merged

perf(spectrum): smooth visual switching (0.3.2)#39
jamiesun merged 3 commits into
mainfrom
scorekit-texture-support

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Summary

  • retain initialized Three.js spectrum scenes and canvases across style switches
  • preload lazy WebGL modules during idle time and reuse render sizes to avoid interaction-path reallocations
  • use English spectrum labels and lower Voyage engine-particle opacity to 30%
  • bump the desktop application version to 0.3.2

Validation

  • npm run check
  • npm test
  • npm run build

jamiesun and others added 3 commits July 22, 2026 17:17
Co-authored-by: Copilot App <223556219+Copilot@users.noreply.github.com>
Retain initialized WebGL scenes across style changes, preload lazy modules during idle time, use English picker labels, and soften Voyage engine particles.

Co-authored-by: Copilot App <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Copilot App <223556219+Copilot@users.noreply.github.com>
@jamiesun
jamiesun merged commit 1790505 into main Jul 22, 2026
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@jamiesun
jamiesun deleted the scorekit-texture-support branch July 22, 2026 09:45
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