feat: expose interaction phase for UI feedback#7
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The deck already exposes progress and direction as UI-thread interaction values. App-level feedback needs a stable lifecycle signal that does not depend on JS event timing. This adds an additive phase shared value for idle, dragging, dismissing, and undoing. Committed model events remain separate from frame-synchronous visual feedback. Constraint: Limit this PR to interaction.phase only. Constraint: Do not add committedDirection, progress splitting, or worklet callbacks. Constraint: Preserve existing gesture and animation behavior. Rejected: useDeckEvent phase event | phase is UI-thread feedback, not a committed JS event Rejected: Thin phase setter helper | direct shared-value writes are clearer for now Confidence: high Scope-risk: moderate Directive: Do not bridge phase to React state without a separate JS observer API Tested: yarn format:check; yarn lint; yarn typecheck --pretty false Tested: yarn tsc -p example/tsconfig.json --noEmit --pretty false Tested: yarn jest --runInBand; yarn build Not-tested: Manual device visual verification after the final example chip tweak
🦋 Changeset detectedLatest commit: 167575d The changes in this PR will be included in the next version bump. This PR includes changesets to release 1 package
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Interaction phase is a public API addition. The release bump should be minor rather than patch. Constraint: Preserve the original feature commit. Confidence: high Scope-risk: narrow Tested: yarn format:check Not-tested: Full test suite; changeset metadata only
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