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…Timeout The socket 'timeout' handler read socket[kRequest], and detachSocket cleared that slot when the response finished. A request whose body still arrived heard no 'timeout' after its response had ended: its req.setTimeout() callback never ran and the server destroyed the socket. The handler now reads socket.parser.incoming, which the server already keeps until the request message ends. kRequest is removed. A request that the stream destroyer took off its connection never turns complete, so it is told only while a response is on the socket, as before. After a keep-alive idle timer fires and a 'timeout' listener keeps the socket, socket activity arms the timeout again, as refresh() of the fired timer does in Node.
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No actionable comments were generated in the recent review. 🎉 ℹ️ Recent review info
WalkthroughChangesHTTP server timeout handling now reads the active request from the parser. Fired socket timers use a refreshable stand-in, with rearming conditional on the unchanged timeout value. Tests cover timeout events, timer ordering, listener errors, and destroyed streams. HTTP server timeout handling
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Updated 10:05 PM PT - Oct 21st, 2026
❌ @robobun, your commit 3bee773 has 2 failures in
🧪 To try this PR locally: bunx bun-pr 46403That installs a local version of the PR into your bun-46403 --bun |
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Nothing blocking. The comments below are optional suggestions. There is no need to push a fix for them before merging.
Beyond the inline findings, I also checked the stand-in object the keep-alive path now leaves in socket[kSocketTimeoutTimer] against every consumer of that slot: clearTimeout(standIn) in _destroy/close/setTimeout(0) is a no-op (Timer.rs clear_timer returns early for a non-Timeout object), and socket.setTimeout(ms) / onResponseFinishHandleSocket read _idleTimeout, which is undefined on the stand-in, so they allocate a fresh Timeout rather than refreshing it. No kRequest references remain in the http1 server path (remaining hits are http2's and ws's own symbols).
Extended reasoning...
The change swaps the socket 'timeout' handler's request lookup from a private slot to parser.incoming, removes kRequest, and adds a refresh-only stand-in so a keep-alive timer that a listener survived can be re-armed by later socket activity; no security-sensitive surface. Two findings were posted inline, so this note only records the slot-consumer and stale-reference checks that were ruled out.
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Status: ready for review. How to reproduce the bug:
Test: PR: #46403 |
onSocketTimeoutTimerExpired left a fired server.timeout timer in the socket's timer slot. When keepAliveTimeout + keepAliveTimeoutBuffer had the same duration, the response-finish fast path took that dead timer for an armed keep-alive timer, and the idle connection never timed out. A stand-in with only refresh() now takes the slot whenever a socket timer fires. Socket activity arms a new timer through it, as Timeout#refresh() arms the fired timer in Node. This replaces the stand-in of the keep-alive case and its try/finally.
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Actionable comments posted: 1
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Inline comments:
Review comments at @src/js/node/_http_server.ts:
- Line 1632: Update rearmFiredSocketTimer to destructure or otherwise cache
msecs once before the conditional, then use that local value for both the
comparison and socket.setTimeout call while preserving the existing socket
behavior.
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src/js/internal/http.tssrc/js/node/_http_server.tstest/js/node/http/node-http-server-timeouts.test.ts
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I re-reviewed the PR after the second commit (4db1b02) and found no new bugs; since this reworks the per-socket timer lifecycle in the node:http server hot path, a human look at the timer state machine would still be worthwhile.
What was reviewed:
- The stand-in now installed unconditionally in
onSocketTimeoutTimerExpired(src/js/node/_http_server.ts:1624), traced through everykSocketTimeoutTimerconsumer: thesetTimeout()refresh fast path and the response-finish fast path both miss it (no_idleTimeout),_unrefTimer()re-arms throughrearmFiredSocketTimeronly whilesocket.timeoutis unchanged, andclearTimeout()on the plain object is a no-op insrc/runtime/timer/Timer.rs(clear_timerfalls through for non-Timeout objects). - The
parser.incominglifecycle the new 'timeout' handler relies on is unchanged by this PR (set at dispatch :804, cleared at request EOF a tick after 'end' and at response finish only whenreadableEnded), so the handler sees the same slot Node'ssocketOnTimeoutreads; no remainingkRequestreferences in the server path. - The
_onTimeout()write-in-progress branch (:1966) that re-arms via_unrefTimer()now works in keep-alive mode too, where main left the slot empty. - The new test for a
server.timeoutequal to the keep-alive total covers the non-keep-alive fire path; the.todo.eachrows carry the observed-failure comment.
Extended reasoning...
The diff touches src/js/node/_http_server.ts (socket 'timeout' handler now reads parser.incoming; a fired socket timer is replaced in its slot by a refresh-only stand-in in both timer modes), removes the kRequest symbol from src/js/internal/http.ts, and adds 16 tests to test/js/node/http/node-http-server-timeouts.test.ts. No security-sensitive surface is involved; the risk is lifecycle correctness of a shared per-connection timer slot that four code paths read with different assumptions. The second commit addresses the pre-existing non-keep-alive gap flagged in the prior run and ships a test for it. I traced each slot consumer and the parser.incoming set/clear sites and found them consistent, but the interaction of keep-alive budget granting, stand-in re-arming and listener-driven setTimeout(0) is intricate enough that it should not merge on an automated approval alone; no CODEOWNERS entry covers these files and no third-party objections are outstanding.
Still open from earlier reviews (1):
- Unresolved: 1 minor or pre-existing.
bun lint (no-duplicate-conditional-property-access) flagged the two reads of this.msecs. The comments of the handler and of the timer are one line each, and the stale paragraph about kRequest in the close handler is gone.
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I re-reviewed the latest push and found no bugs; the stand-in now covers both the keep-alive and server.timeout branches, which closes the earlier gap in the server.timeout path. Because this reworks the per-socket timer state machine and the request-side 'timeout' rule in node:http, a human look at the timing semantics is still worthwhile.
What was reviewed:
- The stand-in in
socket[kSocketTimeoutTimer]: it has no_idleTimeout, soonResponseFinishHandleSocketandsetTimeout()always arm a real timer instead of refreshing it;clearTimeout(standIn)in#onClose,_destroyandsetTimeout(0)is a no-op inclear_timer(src/runtime/timer/Timer.rs) for non-Timeout objects. _unrefTimer()and_onTimeout()'s pending-write re-arm now reachrearmFiredSocketTimer, which only re-arms whensocket.timeoutstill equals the fired interval, so a request that replaced the timeout (server.timeout 0 or a new value) is not overridden.kRequestremoval: no remaining readers in src/js (ws.ts and http2.ts define their own symbols);parser.incomingclearing at EOF, response finish (readableEnded) and socket close is unchanged, so retention of a destroyed request on an idle socket is the same as on main.- Tests: new cases await observable events, release server/client in
finally, and the subprocess case drains stdout/stderr/exited together; thetest.todorows carry the observed divergence.
Extended reasoning...
The change touches src/js/node/_http_server.ts (socket 'timeout' handler now reads parser.incoming, a refresh-only stand-in replaces a fired socket timer in both timer modes), removes the kRequest symbol from src/js/internal/http.ts, and adds about 490 lines of tests to test/js/node/http/node-http-server-timeouts.test.ts. No auth, crypto or injection surface; the only security-relevant aspect is the documented Node-parity behavior where a stalled upload can re-run a req.setTimeout callback after headers were sent, which was raised in a prior run and is now covered by a test. The latest commits addressed the prior inline finding about the server.timeout branch leaving a dead timer in the slot. Deferring rather than approving because the per-socket timer state machine has several interacting fast paths (keep-alive refresh, idle-start budget, request arrival) and the subtle divergence clause for stream-destroyed requests merits a maintainer's judgment; no CODEOWNERS entry covers these files and no CHANGES_REQUESTED review is outstanding.
Problem
'timeout'. The server destroys the socket. Node v26.3.0 runs thereq.setTimeout()callback.onNodeHTTPServerSocketTimeout(src/js/node/_http_server.ts:252) readssocket[kRequest].detachSocket(:3904) clears it when the response finishes.'timeout'listener kept never times out again (:1628).Fix
socket.parser.incoming, as Node'ssocketOnTimeoutdoes. That slot lives until the request ends.kRequestis removed.refresh()does in Node.test/js/node/http/node-http-server-timeouts.test.ts, 11 of 16 new tests fail on main. Self-reviewed: 11 concerns raised, 10 addressed. Not taken: Node'sExpectclose rule (node:http: close the connection after a final response to an unanswered Expect: 100-continue #45189).Background
socket.parserstands in for Node's HTTP parser. Itsincomingis the request that the connection receives.server.timeout,req.setTimeout()and the keep-alive timeout. With no'timeout'listener the server destroys the socket.kRequestkept past the detach: two slots for one fact. A native callback that completes a stream-destroyed request held an unref'd server's event loop.Downsides
req.setTimeout()callback runs again at the keep-alive timeout while the upload stalls, as in Node. A second answer throwsERR_HTTP_HEADERS_SENT. Main closed the socket.'timeout'after its response finished (8 of 75 probe cells).Notes
Repro. It runs under Node and Bun.
["req","server"]["server"]["req","server"]With
req.setTimeout(30000, cb)and no server listener, Node runscband keeps the socket. Main never runscband destroys the socket.No user reported this. Probes against Node v26.3.0 found it, and #43561 listed this row as a difference that remained.
What Node does.
socketOnTimeoutreadsthis.parser?.incomingand tells it when!req.complete.clearIncomingkeeps that slot until the request has ended. Bun maintains the same slot on a connection that the server accepts. The dispatcher sets it. The request's EOF clears it one tick later. A response that finishes clears it only for a request that has ended.Probes against Node v26.3.0 (debug builds, main a950fc5, Linux x64). A cell is one scenario with one set of
'timeout'listeners (request, response and server, request only, or none). It is equal when the events and the side that closed the connection are equal.'finish',req.setTimeout()after'finish',res.setTimeout(),socket.setTimeout(0), a second request, and so on)The 17 cells that this PR fixes: a response that ends before the body (body read, unread, read with a
'data'listener, chunked,keepAliveTimeout: 0withserver.timeout,res.end()fromsetImmediate,req.setTimeout(ms, cb)), and a stalled POST that is answered early behind a pipelined GET.What stays different from Node.
stream.pipeline(), afor awaitbreak,Readable.toWeb(req).cancel()): 8 of the 75 cells, the same as on main. Node's parser setscompleteon such a request when its body has arrived. In BunIncomingMessage#_destroylets go of the native body, socompletestaysfalseand the server cannot tell a body that stalls from one that arrived. The clausereq.destroyed && !this._httpMessagekeeps main's rule for it. Without the clause such a request kept an idle keep-alive socket open after its whole body had arrived. That is why the first version of node:http: emit 'timeout' on the pipelined request that is still being received #43561 (cfc4149), which readparser.incoming, went back tokRequest. The existing test "a pipelined request that stream.pipeline() destroyed does not keep the idle keep-alive socket open" guards it. Threetest.todorows hold Node's result for the daycompleteis right. node:http: closeIdleConnections() reads req.complete, and a destroyed request sets it #44310 works on that.Expect: 100-continue: Node sendsConnection: closeand closes. Bun keeps the connection (node:http: close the connection after a final response to an unanswered Expect: 100-continue #45189), so a request listener is now told at the keep-alive timeout, where main closed the socket.server.emit('connection', socket),allowHTTP1) has no socket timer on main. node:http, node:http2: give emit('connection') and allowHTTP1 connections the server's timers and error path #46185 adds one and feeds this handler throughsocket[kRequest]. After this PR it has to setparser.incoming.The timer. On main
onSocketTimeoutTimerExpiredtreats a timer that fired in two ways, and both leave a socket that a listener kept without a timeout._unrefTimer()then finds nothing to refresh.server.timeoutorreq.setTimeout()timer stays in the slot. IfkeepAliveTimeout + keepAliveTimeoutBufferhas the same duration, the fast path takes that dead timer for the keep-alive timer, and the idle connection never times out.Node's
refresh()arms a fired timer again. Now a stand-in with onlyrefresh()takes the slot in both cases. Itsrefresh()arms a new timer with the socket's timeout, unless a request that came since changed that timeout. The fast path finds no_idleTimeouton the stand-in and arms a real timer._unrefTimer()andsocket.setTimeout()are the same code blocks as on main.A callback that answers twice.
req.setTimeout(300, cb),cbanswers 408 with no check ofres.headersSent, the upload stalls, and the keep-alive timeout is 500 ms.cbruns at 300 ms and at 800 ms. The secondres.writeHead()throwsERR_HTTP_HEADERS_SENT. With no'uncaughtException'listener the process exits with code 1.cbruns once. The server closes the socket at the keep-alive timeout.A peer chooses when this runs: it stalls an upload behind a response. A callback that checks
res.headersSentis not affected. Node has no guard here, and this PR adds none: a guard would hide the'timeout'that the request listens for. With a keep-alive timeout of 300 ms too, Node and this PR give the same result. Main runscbonce and never closes the socket.Measurements (Linux x64).
kRequestwrites per 1,000 keep-alive requestsparser.incomingwrites per 1,000 requestsonNodeHTTPRequestBUN_JSC_dumpGeneratedBytecodes=1detachSocket_unrefTimer, socketsetTimeout,emitResponseFinish,onResponseFinishHandleSocketonSocketTimeoutTimerExpired(runs when a socket timer fires)rearmFiredSocketTimer(new, runs on the first activity after a timer fired)onNodeHTTPServerSocketTimeout(runs on a socket'timeout').bun_builtins)bundle-modules.ts --debug=OFFon both treesvalgrind, perf, bloaty and strace are not on this machine and cannot be installed, so there is no instruction count.
Side effect. On main an open upgraded socket keeps its Upgrade request alive through
socket[kRequest], because no response detaches there. A probe (upgrade, keep the socket, ten forced collections) finds the request alive on main and collected with this PR.Self-review. The first cut of this branch also had a native
handle.discardBody(cb). With it a stream-destroyed request completed at its last chunk, with no work per read. All 75 cells were equal to Node. The review found that it held the event loop. The case: an unref'd server, an upload that backpressure paused and the stream destroyer destroyed, and a client that closes. The server stayed up for the whole keep-alive timeout and used 2.8 CPU-seconds in 3 s. Main exits in 50 ms. It also completed a body that arrives in two reads, where Node stops reading. That half is not in this PR. Of the 11 concerns:res.end()in one tick came with Hardening follow-up: fix regressions from #46021 and more crashes #46270.Expect: 100-continue. node:http: close the connection after a final response to an unanswered Expect: 100-continue #45189 implements it.Tests. 16 new tests and 3
todorows innode-http-server-timeouts.test.ts. On main'ssrc/11 fail. The other 5 guard rules that main already has. A complete request gets no'timeout'. A new request ends the idle period. A stream-destroyed request is told while its response is pending (3 rows). One of the 11 is the case of two equal durations. Every expectation, thetodorows too, passes under Node v26.3.0 with abun:testshim. The 16 tests and the existingpipeline()test passed 40 of 40 runs under load (8 at once on 4 cores).Suites run with the debug build:
test/js/node/http/(39 files) and the 512 vendoredtest-http-*andtest-https-*files. What fails here also fails, or times out at the same rate, with main's JS: tests that start several subprocesses and run into the 5 s limit,test-http-agent-keepalive.js(a 1 ms wait),test-http-client-timeout-option.js,test-https-timeout.js.