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node:http2: take a request out of the client's pending queue when it is destroyed - #45448

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@robobun robobun commented Oct 16, 2026 •

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Problem

  • A node:http2 client request that waits for the connect or a stream slot stays in ClientHttp2Session.#pendingRequests after req.destroy(): 64 of 64 stay alive, 1463 B each.
  • A closed session counts the dead entry as in flight: session.close() waits until the peer closes the socket (nginx: 75 s).
  • Cause: Http2Stream._destroy (src/js/node/http2.ts) notifies the session only for a stream with an id.

Fix

  • _destroy takes a waiting request out of the queue before any listener runs. The queue is an internal/linkedlist (O(1) removal).
  • A closed session then checks if anything is in flight (#maybeDestroy), also after a GOAWAY or a failed flush.
  • request() queues before the http2.client.stream.created publish, as node does.
  • Verified: test/js/node/http2/node-http2-pending-requests.test.ts (main fails 22 of 31, node passes 24 of 30), test/js/node/http2/, 261 vendored test-http2-*.js. Self-reviewed twice: 25 concerns, 20 addressed, 4 left to node:http2: free a request's slot when its stream closes on the wire, abort request({ signal }) from JS only #42763, 1 rejected (the 250 ms ACK-grace test races the timer).

Background

  • A pending request has no stream id yet: the socket still connects, or the peer's SETTINGS_MAX_CONCURRENT_STREAMS leaves no slot.
  • Considered splice in _destroy (1 to 3 s blocked at 20,000 requests) and a 'close' listener (misses some give-up routes).

Downsides

  • Per stream: 5 more bytecodes (_destroy 2, client constructor 3). Requests that wait: 2.2% more CPU (noise 1.1%). node/http2.js: 975 B more.
  • A request() from a created subscriber now queues after the outer request, as in node.
  • Still kept: a request held by its req.setTimeout() callback on a busy session (http2: give Http2Stream its own per-stream idle timer #30308), and up to 9 of 64 held by a JIT plan.
Notes

Origin and reach. There is no issue for this, and no user report describes either symptom. The retained requests are released when a slot frees or the socket connects, so the growth needs a peer that holds its slots: one long-lived stream on a server with a low limit, plus requests that time out behind it. A closed session waits for the dead entry until the peer closes the connection. A node or bun server closes it at the client's GOAWAY, so nothing shows there. nginx does not. Against nginx 1.31.7 with http2_max_concurrent_streams 1: one request has the slot for 400 ms, a second one is destroyed while it waits, and session.close() runs at the 'end' of the first. The session emits 'close' after 75.5 s on main (nginx's keepalive_timeout), after 0.4 s on node v26.3.0 and after 0.4 s with this PR.

What each runtime does (node v26.3.0, loopback):

Scenario node main this PR
destroy() or abort behind the stream limit, then session.close() session 'close', 0 of 64 request objects kept (nghttp2 keeps each cancelled HEADERS frame until a slot frees) no 'close' while the peer keeps the socket open, 64 of 64 kept session 'close', 0 of 64 kept
destroy() before the connect, then session.close() session destroyed, no 'close' while the socket connects, 64 of 64 kept until 'connect' session stays, 64 of 64 kept requests released, session 'close' after the 250 ms SETTINGS-ACK grace
close(), then destroy() of the last waiting request session destroyed at the next immediate session stays session destroyed at the next immediate
peer's GOAWAY while a closed session has a waiting request request stays queued, session stays request rejected, session stays request rejected with ERR_HTTP2_GOAWAY_SESSION, session destroyed
request only close()d while it waits, then a slot frees kept until then, never sent kept until then, sent (HEADERS, then RST_STREAM) same as main
destroy() of a waiting request with an 'aborted' listener that throws request kept, closed session never ends same request released, session ends
close() while a request waits behind an open one, on a node or bun server (it answers the GOAWAY with its own) ERR_HTTP2_STREAM_ERROR (REFUSED_STREAM) when the open stream is over ERR_HTTP2_GOAWAY_SESSION, rstCode 7, at the server's GOAWAY same as main

Three rows go beyond node on purpose: the release before the connect, the GOAWAY row, and the throwing 'aborted' listener. The last one holds for a request without a stream id only. For a request with an id, a throw still skips the same steps as in node, and #42763 changes that order. Under node the tests of these rows do not run, and the skip reason gives node's outcome.

Same class, left as it is.

  • Four idle checks still look only at open streams: the aborted, streamError, streamEnd and localSettings handlers of ClientHttp2Session. When the last open stream of a closed session is over, they destroy the session although a live request still waits. Measured with a raw peer that sends no GOAWAY: after a clean end the request is on the wire by then (HEADERS, no RST_STREAM) and fails with ERR_HTTP2_STREAM_CANCEL. After a reset it is cancelled before it is sent. node sends and answers it. I built the queue test for these four checks and took it out again: the slot is released from the 'close' event of the finished request, so while a response body is unread the request that waits then gets no stream and no error, and the session stays. Main fails that request at once. node:http2: free a request's slot when its stream closes on the wire, abort request({ signal }) from JS only #42763 releases the slot in these handlers, ahead of the idle check, so the request that waits has its stream before the check runs. What a closed session does when the peer never frees a slot is a separate decision.
  • The request() catch passes its error to destroy(error), which is a different shape. ServerHttp2Session has seven hand-written idle checks and no queue.
  • #maybeDestroy() is the stream half of node's kMaybeDestroy. node also waits while its handle has data to write (hasPendingData). That clause was missing from the close() tail before this PR. The two new callers (the removal and the GOAWAY branch) inherit the gap: a closed session under backpressure is destroyed with frames that were not written yet, where main hung.
  • A request that is only close()d keeps its place in the queue, as in node. Bun then sends it when a slot frees, node does not. node:http2: do not send a request that close(code) reset while it waited for a stream slot #45279 owns that.
  • The slot is still released from the active request's 'close' event (#trackActiveRequest). node:http2: free a request's slot when its stream closes on the wire, abort request({ signal }) from JS only #42763 owns that. #reservedStreamsCount (server push) is released from the same kind of listener, and no open PR owns it.

Found in review, not changed here. All are the same on main.

  • req.setTimeout(ms, cb) parks cb on the session as a 'timeout' listener, and nothing removes it at destroy. So a given-up request whose callback refers to it stays alive until the session's one idle timer fires. 64 waiting requests with req.setTimeout(200, cb), destroyed at once: on a quiet session main keeps 64 and this PR 0. On a session that sends a PING every 40 ms both keep 64. node keeps 0. The listener also keeps requests that never waited. http2: give Http2Stream its own per-stream idle timer #30308 gives each stream its own timer (issue @fastify/http-proxy with HTTP/2 spuriously emits FST_REPLY_FROM_HTTP2_REQUEST_TIMEOUT after idle on Bun #30307).
  • A request() from a listener that runs inside session.destroy() (the 'aborted' of a waiting request that is being cancelled) is queued on the dying session and never ends. session.destroyed is still false in that listener. In node it is true. A separate fix is in progress.
  • close() before the connect, then the socket closes with no 'error': #onClose clears the parser, and destroy() returns at its #closed && !#connected && !#parser test. The session emits no 'close' and its waiting requests never end. A separate fix is in progress.
  • request() with a signal-like object that has no addEventListener throws after the request is queued. The native side rejects that signal when the slot frees, so no frame is sent, and the orphan ends with an unhandled 'error'. node keeps its own orphan there and ends it with an unhandled ERR_HTTP2_STREAM_CANCEL when the session is destroyed.

Open PRs on the same lines. This PR changes the container of the queue, so it is easier to land first.

The queue. internal/linkedlist is the list node uses for timers. cluster's RoundRobinHandle already queues on it. The field is null while no request waits, so request() and the flush on each closed request test one field. Its remove() nulls both links of the removed record. That matters here: on a debug build, with the links left in place, a heap snapshot showed ROOT<JITWorkList> -> record -> .next -> ... -> .req -> ClientHttp2Stream chains, and one record that a JIT compilation plan held kept 45 to 63 of 64 destroyed requests alive. The test "a record that outlives its request keeps no other request alive" pins this.

The back-pointer is a declared field of ClientHttp2Stream, not of the shared Http2Stream, so server streams are not touched. Every client stream gets one more own property. With the declared field JSC lays the object out differently, and the heap per kept request goes down: submitted at once 1176 to 1096 B, queued 1374 to 1284 B (table below).

A WeakRef check in four rounds (N requests wait behind a held slot, each is given up from a timer, then 1 s and three forced GCs. Rounds: 16 and 64 by destroy(), 16 and 64 by their AbortSignal). main keeps N of N in every round. With this PR, on a release build, rounds one to three keep 0 to 3 and the fourth keeps 3 to 9 of 64 (six runs). The survivors are not in the queue. A heap snapshot lists each one under ROOT<JITWorkList>: a finished optimizing-JIT plan that was never installed still holds the values it was started with. With BUN_JSC_useConcurrentJIT=0 nothing survives. The same effect without http2 (prints 1 of 1 alive in most runs, 0 of 1 with the concurrent JIT off):

function churn(holder, n) {
  let sum = 0;
  for (let i = 0; i < n; i++) sum += holder.value + i;
  return sum;
}
const refs = [];
(() => {
  const holder = { value: 1 };
  refs.push(new WeakRef(holder));
  churn(holder, 100000);
})();
await Bun.sleep(1000);
for (let i = 0; i < 3; i++) {
  Bun.gc(true);
  await Bun.sleep(30);
}
const alive = refs.filter(ref => ref.deref() !== undefined).length;
const snapshot = (await import("bun:jsc")).generateHeapSnapshotForDebugging();
const roots = new Set();
for (let i = 0; i < snapshot.roots.length; i += 3) roots.add(snapshot.labels[snapshot.roots[i + 1]]);
console.log(`${alive} of ${refs.length} alive after 1 s and three Bun.gc(true)`, [...roots].filter(label => /JIT/.test(label)));

So the retention tests run in a process of their own, without the concurrent JIT (a spawned fixture, BUN_JSC_useConcurrentJIT=0), and require that none of 16 given-up requests survives. Without the change all 16 survive. The first form of these tests ran in the test process and allowed 31 of 64 survivors. That form passed alone, but in a bun test --parallel worker that had run other files first, one test kept 63 of 63.

Measurements (release builds, linux x64, main f2405c3 against this PR). perf, valgrind, strace and bloaty are not installed on the machine, and perf_event_open finds no PMU there, so times are wall-clock.

main f2405c3 this PR
Http2Stream#_destroy, bytecodes 169 189 (+2 on the path of a stream with an id: one mov, one jump)
ClientHttp2Stream constructor, bytecodes 16 19
request(), bytecodes 943 949 (the queue test runs 8 when nothing waits, as before, and 8 in place of 13 on a session that has queued before)
#flushPendingRequests, bytecodes 177 194, plus #takePendingRequest 16, shiftPendingRequest 16 and the list helpers (append 17, peek 6, remove 21, isEmpty 4)
live cells per request (Function/Object/JSLexicalEnvironment/Array) submitted at once 3/5/3/2, queued 4/8/3/2 the same
estimateShallowMemoryUsageOf(stream), own symbols client 121 B, 11; server 164 B, 12 client 164 B, 12; server 164 B, 12
heap per kept request (heapStats().heapSize, N = 20000) submitted at once 1176 B, queued 1374 B 1096 B, 1284 B
heap held per given-up request while the slot is taken 1463 B (N = 20000), 1451 B (N = 40000) 32 B, 16 B (a constant 0.6 MB)
RSS growth for those requests +51.0 MB, +93.5 MB +17.5 MB, +20.6 MB
node/http2.js (bundled) 168,934 B 169,909 B
bun text segment 106,016,385 B 106,017,360 B (the 975 B of JS; data and bss are equal)

Time to destroy N waiting requests until the last 'close' (median of 10 runs, ms, N = 20k / 40k / 80k / 160k). main removes nothing at destroy.

order main this PR
oldest first 60 / 74 / 108 / 156 27 / 96 / 168 / 114
newest first 44 / 90 / 112 / 148 28 / 41 / 54 / 194
random 98 / 215 / 241 / 708 130 / 146 / 281 / 531

Eight times the requests cost 4 to 7 times the time, so the removal is not quadratic.

20,000 request and response pairs on loopback, interleaved A/B runs, 50 runs each, process CPU time (median, with the difference between the two series of each binary as the noise floor):

mode main this PR delta noise
64 in flight, the session never queued 1271.1 ms 1258.3 ms -1.0% 1.0%, 1.6%
64 in flight, the first request was made before the connect 1245.2 ms 1208.6 ms -2.9% 1.3%, 0.4%
all 20,000 made before the connect (every one waits) 1317.3 ms 1346.4 ms +2.2% 0.1%, 1.1%

Tests. The queue had no test file. The new one is a file of its own, like the other topic files in test/js/node/http2/. It uses node:test and node:assert, as node-http2-client-close.test.ts does, and it runs itself under node. On main 22 of the 31 tests fail: 15 closed-session tests never see 'close', 5 retention tests keep 16 of 16, and 2 'created' tests see the old behaviour. The other 9 pin behaviour that must not change: the order of the queue, each waiting request ended once, the idle check at the next immediate and at a PING ACK, close() against a real server, and the run under node.

Under node v26.3.0 the file has 30 tests. 24 pass. 6 do not run, and each skip reason is what node does there:

  • destroy() with an 'aborted' listener that throws: the throw keeps the request in its session, and the session never ends.
  • close() with a request that waits, then the peer's GOAWAY (two tests): nghttp2 keeps the request, and the session stays.
  • The last waiting request fails when a slot is free (two tests): the request has its stream id and its header block from the start, so it does not fail.
  • A record that outlives its request: the scenario reads the record that Bun's queue has for a request.

Three tests have one expected value for each runtime: the two session.destroy() rows of "every waiting request is ended once" (under node the requests have their ids, so they end with no error, or with the error of the session), and the retention before the connect (node keeps all 16 until the connect). A request behind the stream limit is pending under Bun only, so that premise is checked under Bun, and the raw-peer tests also check that no frame of the request reached the peer.

The PR adds no passing upstream test: the 261 vendored test-http2-*.js files pass before and after.

Self-review. Two rounds.

  • Round 1, 16 concerns, 15 addressed: the idle check after the flush (a closed session hung when its last waiting request failed at the flush), internal/linkedlist in place of a local list, the back-pointer declared on ClientHttp2Stream, permalinks and corrected node statements in the comments, and test gaps (removeAllListeners(), removal from every queue position, each drain loop, the cut links, stricter 'close' assertions, the 'created' order, the first-immediate timing). Not done: a test that pins the 250 ms SETTINGS and PING ACK grace. Asserting that the session is still there one immediate after close() failed 4 of 10 runs on a loaded debug build, and waiting for the ACK inside the grace races the same timer.
  • Round 2 looked at this PR plus the queue test at the four idle checks. Its result: keep that second change out (see "Same class, left as it is"). 9 concerns, 5 for this PR. Four are addressed: the retention tests moved into the spawned fixture, the file was ported to node:test and runs under node, a test closes a session against a real server, and these notes state what main does at the four idle checks. The fifth was about three red tests in the first CI run, which this diff does not touch: the run on the current head has none. A test now also pins the idle check at the PING ACK. The other 4 are for node:http2: free a request's slot when its stream closes on the wire, abort request({ signal }) from JS only #42763 and what follows it.

no test proof · iteration 0 · platform-specific test(s) that do not run on this machine, deferring to CI, which covers all platforms: test/js/node/http2/node-http2-pending-requests.test.ts

…is destroyed

A client request that waits for the connect or for a stream slot sits in
ClientHttp2Session's pending queue. Http2Stream._destroy told the session
nothing for a stream with no id, so a request that was destroyed while it
waited stayed in the queue, and in memory, until the queue was flushed. A
closed session counted it as in flight and did not finish while the peer
kept the socket open.

The queue is now an internal/linkedlist, and it is null while no request
waits. _destroy removes the request in O(1) before any listener runs. A
closed session then checks whether anything is still in flight
(#maybeDestroy, the stream half of node's kMaybeDestroy). The same check
runs when the peer's GOAWAY rejects the last waiting request of a closed
session, and when the flush ends that request without a stream.

The request is queued before the 'created' diagnostics publish, as in
node. A subscriber that destroys the request takes it out again. A
subscriber that destroys the session now cancels the request with
ERR_HTTP2_STREAM_CANCEL, where before the request never settled.
@robobun

robobun commented Oct 16, 2026 •

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Updated 4:08 PM PT - Oct 16th, 2026

✅ @robobun, your commit c1446018f9805c769aa71922797f5e0f3281da20 passed in Build #126846! 🎉


🧪   To try this PR locally:

bunx bun-pr 45448

That installs a local version of the PR into your bun-45448 executable, so you can run:

bun-45448 --bun

@robobun

robobun commented Oct 16, 2026 •

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Status

How I reproduced it:

  • A loopback http2 server with settings: { maxConcurrentStreams: 1 } holds the first request. The client makes 16 more requests on the same session and gives each one up with req.destroy() or its AbortSignal. Each request is then held by a WeakRef alone. After forced GCs, in a process of its own, main keeps 16 of 16 while the slot is taken. node v26.3.0 keeps none.
  • A raw peer that allows 0 streams and keeps the socket open: req.destroy(), then session.close(). On main the session never emits 'close'. Against nginx 1.31.7 with http2_max_concurrent_streams 1, the session emits 'close' after 75.5 s on main, and after 0.4 s on node and with this change.
  • bun bd test test/js/node/http2/node-http2-pending-requests.test.ts: 22 of 31 tests fail with main's src/, and all 31 pass with this change. node --test on the same file: 24 pass, and 6 do not run under node.

PR: #45448

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coderabbitai Bot commented Oct 16, 2026 •

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Review in Change Stack →

Walkthrough

Client HTTP/2 requests waiting for a connection or stream capacity now use a linked-list queue. Destroyed requests are removed, queued requests are submitted in order, and session close and GOAWAY paths handle pending requests and graceful teardown.

Changes

HTTP/2 pending requests

Layer / File(s) Summary
Queue and ordered submission
src/js/node/http2.ts, test/js/node/http2/node-http2-pending-requests.test.ts
Client requests use a linked-list queue and are submitted in order as capacity becomes available. Destroyed requests are removed. Tests cover queue ordering and submission behavior.
Session close and queued-request termination
src/js/node/http2.ts, test/js/node/http2/node-http2-pending-requests.test.ts
Session close, GOAWAY, and connection completion paths reject or cancel pending requests. Graceful destruction accounts for active streams, queued requests, outstanding SETTINGS acknowledgments, and pings.
Pending request collection checks
test/js/node/http2/node-http2-pending-requests-fixture.ts, test/js/node/http2/node-http2-pending-requests.test.ts
The fixture measures surviving requests in several pending states. Child-process tests check collection after destruction or abort.

Suggested reviewers: jarred-sumner

Priority: ➖ Normal

Merge Risk: 🟡 Moderate · up to c1446

After close() is called, HTTP/2 client requests still waiting for a stream slot can be canceled instead of sent. Fix this before merging.

Pre-merge checks: Passed 4
Check name Status Explanation
Linked Issues check Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check Passed Check skipped because no linked issues were found for this pull request.
Title check Passed The title clearly and concisely describes the main change: removing destroyed requests from the node:http2 client pending queue.
Description check Passed The description provides detailed problem, cause, fix, scope, trade-offs, test results, and known limitations. It does not use the exact template headings, but it fully covers the required purpose and…
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The description provides detailed problem, cause, fix, scope, trade-offs, test results, and known limitations. It does not use the exact template headings, but it fully covers the required purpose and verification information.

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Nothing blocking. The comments below are optional suggestions. There is no need to push a fix for them before merging.

Beyond the inline findings, I also checked the queue refactor for double removal and ordering: every drain path (destroy() cancel loop, #rejectPendingRequests, #flushPendingRequests) clears req[kPendingRequest] via shiftPendingRequest before any destroy() can re-enter _destroy, internal/linkedlist's remove() is a no-op on already-nulled links, and peek() returns the oldest record so submission order matches the old Array#shift behavior. I also looked at the GOAWAY-dropped-on-destroy and destroy-mid-connect concerns and they trace back to pre-existing close() tail behavior rather than this change.

Extended reasoning...

The change swaps ClientHttp2Session's pending-request array for an internal/linkedlist with per-stream back-pointers, routes Http2Stream._destroy through a new kRemovePendingRequest, and consolidates the closed-session idle check into #maybeDestroy; it touches no security-sensitive surface. Inline findings already flag the remaining idle-check sites and queue-after-throw path, so this note only records the double-removal and ordering checks that were ruled out.

Additional findings (outside the current diff — GitHub can't attach inline comments there):

  • 🟣 src/js/node/http2.ts — A user who calls session.close() before the socket connects and whose socket then closes without an 'error' event never gets the session 'close' event, and every request queued before connect hangs with no 'error' or 'close'. #onClose at src/js/node/http2.ts:5465-5475 nulls #parser before calling destroy(err), and destroy() returns at src/js/node/http2.ts:5890 because this.#closed && !this.#connected && !this.#parser is true, so the pending-request cancel loop at :5928-5940 and the 'close' emit never run. Fix: destroy() must still drain and cancel #pendingRequests and emit 'close' when the session was close()d before connect, for every teardown entry (socket 'close' without error, as well as 'error'); e.g. drain the queue before the early return or have #onClose cancel the queue itself.

    Why this was flagged

    Trigger: http2.connect() to a slow host, request() queued (not connected, src/js/node/http2.ts:6304), session.close() sets #closed at :5809 and #maybeDestroy returns because #pendingRequests !== null (:5842); the socket then emits 'close' without 'error'. #onClose (:5465) sets #parser = null at :5472 and calls this.destroy(err) at :5474; destroy() hits the non-latching early return at :5890 since #closed, !#connected and !#parser all hold. Nothing after that cancels #pendingRequests or emits 'close': the queued ClientHttp2Stream objects stay in the list forever and close(cb) never calls cb. The base has the same early return, and the new [kRemovePendingRequest] cannot rescue it either: #maybeDestroy at :5841 returns because destroyed reads the socket that #onClose nulled at :5475. Population: every client that close()s during connect and whose socket dies silently. Remedy: cancel the queue and emit 'close' on this path.

    Verification: Pre-existing: the base already fails by the same route. When the still-connecting socket emits 'close' with no 'error' after close(), #onClose (src/js/node/http2.ts:5465) sets this.#parser = null (:5472) before calling this.destroy(err, NGHTTP2_NO_ERROR) (:5474); destroy() then hits the early return at :5890, so the cancel loop (:5928-5940) and the 'close' emit never run.

  • 🟣 src/js/node/http2.ts — Callers whose request() throws from setupRequestEndAndSignal get no stream back, yet the request stays queued and is later sent on the wire with no handle to abort it. request() appends the record at src/js/node/http2.ts:6323 before setupRequestEndAndSignal at src/js/node/http2.ts:6331 can throw (an options.signal that passes validateAbortSignal but has no addEventListener), and the catch at src/js/node/http2.ts:6366-6372 only rethrows, so #flushPendingRequests submits the orphan at src/js/node/http2.ts:6404-6418 and it holds a concurrency slot and keeps a closed session alive. Fix: on any throw after the append, remove the record (via [kRemovePendingRequest]) and destroy the stream before rethrowing, for both the queued and the immediate path.

    Why this was flagged

    Trigger: session.request(headers, { signal }) where signal is an object with a boolean aborted but no addEventListener (validateAbortSignal at src/js/node/http2.ts:6286 accepts it). The queued branch runs when !#connected or a slot is unavailable (src/js/node/http2.ts:6303-6307). The record is created and appended at src/js/node/http2.ts:6314-6323, then setupRequestEndAndSignal at :6331 calls addAbortListener(signal, ...) at src/js/node/http2.ts:2271, which calls signal.addEventListener and throws TypeError. The catch at src/js/node/http2.ts:6366 sees connectionsCounted false and rethrows; nothing removes the record or destroys req. The caller never receives req, so it cannot destroy it; #flushPendingRequests at src/js/node/http2.ts:6404-6409 finds req.destroyed false, allocates a stream id and sends HEADERS, and #maybeDestroy at :5842 keeps a close()d session alive while it is queued. The base branch had the same ordering, but this PR rewrote the queued branch and added the O(1) removal hook that makes the fix one line.

    Verification: pre-existing — the base branch orders the same way (base src/js/node/http2.ts:6269 this.#pendingRequests.push({...}) before :6280 setupRequestEndAndSignal). Trigger: session.request(headers, { signal }), where signal is an object with aborted: false and no addEventListener. The catch at :6366-6372 rethrows, so the caller gets no stream while the record remains in #pendingRequests.

Comment thread test/js/node/http2/node-http2-pending-requests.test.ts Outdated
Comment thread src/js/node/http2.ts
Comment thread src/js/node/http2.ts
@robobun

robobun commented Oct 16, 2026

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Two findings of the review above are outside this diff. I checked both against node v26.3.0 and against main.

close() before the connect, then the socket closes with no 'error'. Confirmed. It is the same on main.

const http2 = require("node:http2"), net = require("node:net");
const socket = net.connect({ host: "never-connects.invalid", port: 80, lookup: () => {} });
const session = http2.connect("http://never-connects.invalid", { createConnection: () => socket });
session.on("error", e => console.log("session error", e.code));
session.on("close", () => console.log("session close"));
const req = session.request({ ":path": "/" });
req.on("error", e => console.log("req error", e.code));
req.on("close", () => console.log("req close"));
session.close(() => console.log("close callback"));
socket.destroy();

node prints req error ERR_HTTP2_STREAM_CANCEL, req close, session error ERR_SOCKET_CLOSED, session close, close callback. Bun prints nothing. The mechanism is as the review says: #onClose clears the parser, then destroy() returns at #closed && !#connected && !#parser. That test was the idempotency guard of destroy() before #32488 added the #destroying latch. This PR does not touch that path, and the fix does not depend on this PR. A separate change against main is in progress for it.

request() throws from setupRequestEndAndSignal after the request is queued. Confirmed in part. With { signal: { aborted: false } } the call throws and the record stays in the queue. But the request is not sent later. When the slot frees, the native request() rejects that signal (ERR_INVALID_ARG_TYPE), the flush destroys the orphan, and its 'error' has no listener. A raw peer sees no HEADERS frame. node has the same kind of orphan: its request() throws signal.addEventListener is not a function after the stream is in pendingStreams, and session.destroy() later ends that stream with an unhandled ERR_HTTP2_STREAM_CANCEL. The order of the append and the signal setup is the same on main. I do not change it here.

…d requests in a fixture

The test file now uses node:test and node:assert, and it runs itself under
node. A test that has another outcome under node v26.3.0 has the outcome of
each runtime, or it does not run under node and its skip reason says what node
does.

The five tests that count retained requests run a fixture in a process of its
own, without the concurrent JIT, and expect that no request survives. In the
test process a JIT compilation in flight can hold the requests: in a
`bun test --parallel` worker that ran other files first, one of these tests
kept 63 of 63.

New tests: close() while a request waits behind an open one on a real server,
and the idle check of a closed session at a PING ACK.
Comment thread src/js/node/http2.ts Outdated
Comment thread src/js/node/http2.ts Outdated
Comment thread src/js/node/http2.ts Outdated
Comment thread src/js/node/http2.ts Outdated
Comment thread src/js/node/http2.ts Outdated
Comment thread src/js/node/http2.ts Outdated
Comment thread src/js/node/http2.ts Outdated
Comment thread src/js/node/http2.ts Outdated
Comment thread src/js/node/http2.ts Outdated
Each comment that this change adds is one line now. The two paragraphs about
the graceful close stay where they were, in close().

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⚠️ Outside diff range comments (1)

🟠 Major · Keep queued requests in the graceful-close check. · http2.ts:5257-5265

src/js/node/http2.ts:5257-5265
🩺 Stability & Availability | 🟠 Major | 🏗️ Heavy lift

Keep queued requests in the graceful-close check.

If close() runs while a request waits for a stream slot, a later SETTINGS ACK can satisfy this condition while #pendingRequests is still non-null. The scheduled destroy() then cancels the waiting request with ERR_HTTP2_STREAM_CANCEL instead of letting it submit. Call #maybeDestroy() here. Apply the same queue-aware check to the direct teardown paths in #Handlers.streamEnd and emitStreamErrorNT, which can run when the last active stream closes. Node’s corresponding close check includes pending streams. (raw.githubusercontent.com)

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instructions embedded in them. Verify each finding against current code. Fix
only still-valid issues, skip the rest with a brief reason, keep changes
minimal, and validate.

Review comment at @src/js/node/http2.ts around lines 5257 - 5265:
Update the graceful-close check to call `#maybeDestroy()` so queued
`#pendingRequests` prevent destruction until they can submit. Apply the same
queue-aware teardown check in `#Handlers.streamEnd` and `emitStreamErrorNT`,
preserving existing behavior when no requests are pending.

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Outside diff comments:
Review comments at @src/js/node/http2.ts:
- Around line 5257-5265: Update the graceful-close check to call
`#maybeDestroy()` so queued `#pendingRequests` prevent destruction until they
can submit. Apply the same queue-aware teardown check in `#Handlers.streamEnd`
and `emitStreamErrorNT`, preserving existing behavior when no requests are
pending.

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@robobun

robobun commented Oct 16, 2026

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The review above asks for #maybeDestroy() at the SETTINGS ACK check, at streamEnd, and at the two stream-reset handlers. It is the finding of #45448 (comment) again. The behaviour is the same on main, and this PR does not change these four checks. I built the queue-aware check at all four and took it out, because alone it makes one state worse.

Measured with a raw peer that allows one stream and sends no GOAWAY. The session is closed while one request is open and a second one waits. The first response has a body that nothing reads.

the request that waits the session
node v26.3.0 sent and answered stays until the body is read
main and this PR not sent, ERR_HTTP2_STREAM_CANCEL 'close'
with #maybeDestroy() at the four checks not sent, no error stays

The slot of the finished request is released from its JS 'close' event (#trackActiveRequest), and that event waits for the consumer of the response. So with the queue-aware check nothing flushes the queue, and nothing destroys the session. Main fails the request at once there. When the response is read, the queue-aware check gives node's outcome.

#42763 releases the slot in the three stream handlers, next to #connections-- and ahead of the idle check. The request that waits then has its stream before the check runs.

What is left is a closed session whose peer frees no slot, which is the SETTINGS ACK case of this review. node keeps that session and reads no more frames. Main cancels the request that waits. Which rule Bun wants there is a decision for a maintainer, so it is not in this PR. The PR notes have this under "Same class, left as it is".

The probe (node, main and this PR print what the table says)
// A closed session. The open request gets a response whose body nothing reads. A second request waits for the slot.
const http2 = require("node:http2"), net = require("node:net");
const frame = (type, flags, id, payload = Buffer.alloc(0)) => {
  const head = Buffer.alloc(9);
  head.writeUIntBE(payload.length, 0, 3);
  head[3] = type;
  head[4] = flags;
  head.writeUInt32BE(id, 5);
  return Buffer.concat([head, payload]);
};
const log = [];
const seen = [];
const peer = net.createServer(socket => {
  socket.on("error", () => {});
  socket.write(frame(4, 0, 0, Buffer.from([0, 3, 0, 0, 0, 1]))); // SETTINGS: one stream
  let buf = Buffer.alloc(0), preface = false;
  socket.on("data", chunk => {
    buf = Buffer.concat([buf, chunk]);
    if (!preface) {
      if (buf.length < 24) return;
      preface = true;
      buf = buf.subarray(24);
    }
    while (buf.length >= 9 && buf.length >= 9 + buf.readUIntBE(0, 3)) {
      const [type, flags, id] = [buf[3], buf[4], buf.readUInt32BE(5)];
      buf = buf.subarray(9 + buf.readUIntBE(0, 3));
      if (type === 4 && !(flags & 1)) socket.write(frame(4, 1, 0));
      if (type === 1) seen.push("HEADERS#" + id);
      // Stream 1: 200 and a body with END_STREAM. Stream 3: 200 with END_STREAM.
      if (type === 1 && id === 1) socket.write(Buffer.concat([frame(1, 4, 1, Buffer.from([0x88])), frame(0, 1, 1, Buffer.from("hello"))]));
      if (type === 1 && id === 3) socket.write(frame(1, 5, 3, Buffer.from([0x88])));
    }
  });
});
peer.listen(0, "127.0.0.1", () => {
  const session = http2.connect("http://127.0.0.1:" + peer.address().port);
  session.on("close", () => log.push("session 'close'"));
  session.once("localSettings", () => {
    const first = session.request({ ":path": "/first" });
    first.on("error", () => {});
    first.on("response", () => log.push("first: response (body not read)"));
    const second = session.request({ ":path": "/second" });
    second.on("error", err => log.push("second: " + err.code));
    second.on("response", headers => log.push("second: response " + headers[":status"]));
    second.resume();
    session.close();
  });
  setTimeout(() => {
    console.log(log.join("\n") + "\nframes at the peer: " + seen.join(" ") + "\nsession.destroyed = " + session.destroyed);
    process.exit(0);
  }, 1000);
});

For the third row, the streamEnd and localSettings handlers called #maybeDestroy(), and the aborted and streamError handlers passed #closed && #connections === 0 && #pendingRequests === null as their destroy flag.

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Code review found no issues

No high-confidence issues detected in this change.

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