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WalkthroughChildProcess changes exit scheduling when extra stdio pipes exist. It resumes eligible extra pipes after ChangesExtra stdio lifecycle
Suggested reviewers: Priority: Merge Risk:
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Updated 9:33 AM PT - Oct 24th, 2026
✅ @robobun, your commit a5a2498a06fd6f8f1f3789f23f7340993845f91e passed in 🧪 To try this PR locally: bunx bun-pr 33614That installs a local version of the PR into your bun-33614 --bun |
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LGTM — mirrors the stdout/stderr close-accounting for extra pipe fds, with a solid regression test.
Extended reasoning...
Overview
This PR touches two files: a 4-line functional change in src/js/node/child_process.ts (the default: branch of #getBunSpawnIo for stdio index >= 3) and a new regression test in test/js/node/child_process/child_process.test.ts. The fix wraps the extra-fd net.Socket creation in a block, increments #closesNeeded, and registers a once('close', () => this.#maybeClose()) listener — an exact copy of what the case 1/case 2 branch already does for stdout/stderr.
Security risks
None. No user input parsing, no auth/crypto/permissions, no new external surface. The change only affects internal event-ordering bookkeeping for extra stdio pipes.
Level of scrutiny
Low-to-moderate. This is a small Node.js-compat correctness fix in a built-in JS module, following an established in-file pattern. The main risk to check was double-counting: #getBunSpawnIo for i>=3 is only reached via #createStdioObject(), which is cached behind the .stdio getter (and further replaced by an own data property on first access), so each extra fd is materialized exactly once. The eager for (let item of this.stdio) loop in spawn() runs synchronously after Bun.spawn succeeds, so #closesNeeded is fully populated before any #maybeClose() call. The fd == null early return precedes the increment, so failed/absent handles don't inflate the count.
Other factors
The test is well-constructed per repo guidelines: wires 'error' to reject, awaits the actual observable conditions (close + all four end promises), asserts exact byte content on every fd and strict ordering (end<i> before close), and is skipIf(isWindows) consistent with the neighboring extra-stdio tests. The PR description demonstrates the failure on the released binary and the match with Node's documented semantics. No CODEOWNERS cover these paths, no outstanding reviewer comments, and the bug-hunting system found nothing.
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Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In `@src/js/node/child_process.ts`:
- Around line 1267-1278: Extract the repeated close-tracking logic in
ChildProcess by adding a small private helper (for example, a method used by the
stdout/stderr pipe branch and the new "socket-fd" branch) that increments
`#closesNeeded` and registers the once("close", () => this.#maybeClose()) handler.
Update both call sites in the child_process handling code to use that helper so
the counting and close callback setup live in one place.
In `@test/js/node/child_process/child_process.test.ts`:
- Line 735: The subprocess-spawning test is still defined as a sequential test
even though it can run concurrently. Update the "'close' waits for extra stdio
pipes (index >= 3) to end" test in child_process.test.ts to use test.concurrent
with the existing skipIf(isWindows) wrapper, so it follows the concurrent-test
guideline without changing the test behavior.
- Around line 735-768: The test in child_process.test.ts leaves the spawned
ChildProcess unmanaged, so it may survive if an assertion fails before close
completes. Update the spawn usage in the test body to register the returned
ChildProcess with using/await using immediately, leveraging
ChildProcess.[Symbol.dispose]() for automatic cleanup while keeping the rest of
the assertions and close/end ordering checks in the same test.
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LGTM — mirrors the stdout/stderr close-accounting pattern for extra stdio pipes.
Extended reasoning...
Overview
This PR touches two files: a 4-line runtime change in src/js/node/child_process.ts (the default: branch of #getBunSpawnIo for stdio index ≥ 3) and a new test in test/js/node/child_process/child_process.test.ts. The runtime change wraps the existing case "pipe"/"socket-fd" body in a block, stores the net.connect({ fd }) result in a local, increments #closesNeeded, and registers socket.once("close", () => this.#maybeClose()) before returning it — byte-for-byte the same accounting the case 1/2 (stdout/stderr) branch already does.
Security risks
None. No user-controlled input parsing, no auth/crypto/permissions, no new external I/O. The change only adjusts when an internal counter is incremented and when an event listener is attached to an internally-created socket.
Level of scrutiny
Low-to-medium. This is a small Node.js-compat correctness fix in the JS-side node:child_process shim, not native/memory-sensitive code. The pattern being applied is copied verbatim from the adjacent stdout/stderr branch, so there's no novel mechanism to reason about. I verified that .stdio (and thus #getBunSpawnIo for i≥3) is eagerly materialized exactly once during spawn() via hasSocketsToEagerlyLoad before onExit runs on nextTick, so #closesNeeded is bumped before any #maybeClose() call and there's no double-increment (the stdio getter caches #stdioObject). net.Socket always emits 'close' (including on error/destroy), so the counter cannot get stuck.
Other factors
- No CODEOWNERS coverage for these paths.
- The bug-hunting system found no issues.
- The test is well-constructed: awaits real conditions (per-stream
endpromises + childclose), wireserrorto reject, snapshots data and ordering atclosetime, and asserts everyend<i>precedesclose. Skipped on Windows (uses/bin/shfd redirection), which matches the neighboring extra-stdio tests. - No outstanding human review comments on the timeline.
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Status: head a5a2498 has the fix, verified on Linux x64. In CI build 132020 the test file passes on every Linux lane, on both Windows lanes and on macOS aarch64. The macOS x64 test jobs have not started: they expired twice in the queue and are queued again. It should merge after #46522. On macOS one case stays open, see below. Two questions for a maintainer are in the description. Repro for the reported case. Node v26.3.0 and this head print import * as cp from "node:child_process";
const c = cp.spawn("/bin/sh", ["-c", "printf A; printf B >&2; printf CCC >&3; printf DDD >&4"], {
stdio: ["ignore", "pipe", "pipe", "pipe", "pipe"],
});
const got = ["", "", "", "", ""];
for (const i of [1, 2, 3, 4]) c.stdio[i].on("data", d => (got[i] += d));
c.on("close", () => console.log(JSON.stringify(got)));Repro for the case that head b3e174c got wrong: globalThis.setImmediate = () => {};
const { spawn } = await import("node:child_process");
const child = spawn("sh", ["-c", "echo unread >&3"], { stdio: ["ignore", "ignore", "inherit", "pipe"] });
child.on("exit", code => console.log("exit " + code));
child.on("close", code => console.log("close " + code));Repro for the case that earlier heads got wrong: the parent does not read the extra pipe. Node v26.3.0, main and this head print one line. The first head (3c016d5) printed nothing. import { spawn } from "node:child_process";
import { once } from "node:events";
(async () => {
const c = spawn("/bin/sh", ["-c", "echo result; echo progress >&3"], { stdio: ["ignore", "pipe", "inherit", "pipe"] });
let out = "";
c.stdout.on("data", d => (out += d));
await once(c, "close");
console.log("close came; stdout = " + JSON.stringify(out));
})();macOS: the bytes of an extra pipe that the parent had not read when the child exited do not arrive (CI build 123598: a paused pipe had |
…at exit Node emits 'close' after the process has ended and every stdio stream has closed. It counts the socket of each stdio pipe at spawn. After 'exit' it resumes each stdio stream that nobody reads, so that the stream reaches EOF and closes (flushStdio). ChildProcess did both steps for stdout and stderr only. A pipe at stdio index 3 or higher was not counted, so 'close' fired before its data arrived. Count the socket of each extra pipe in #getBunSpawnIo. In #handleOnExit, resume each extra pipe that is still readable, next to the same step for stdout and stderr. Without the second step a pipe with unread bytes never ends and 'close' never fires.
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Nothing blocking. The comments below are optional suggestions. There is no need to push a fix for them before merging.
Beyond the inline nits, I also checked the two behavior changes this introduces for extra pipes and they match Node: 'close' now waits while a grandchild still holds the fd (Node's _closesNeeded counts every stdio handle at index > 0), and a reader attached only inside the 'close' handler sees no data (Node's flushStdio resumes every readable stdio stream after exit). The lazy-creation timing of #closesNeeded++ is not a concern in practice: spawn() materializes this.stdio eagerly whenever the stdio array has 3 or more entries, so the extra sockets and their counts exist before any exit accounting starts.
Extended reasoning...
The change touches the node:child_process builtin ('close' accounting and the post-exit drain in src/js/node/child_process.ts) plus four new subprocess tests; no security-sensitive surface. Two nits are posted inline and one verified finding went unposted, so approval is not appropriate; the note records the Node-parity and eager-materialization checks that ruled out the remaining behavioral concerns.
Node resumes the stdio streams that nobody reads on the tick after 'exit' (flushStdio), not before the 'exit' listeners run. Do the same for the pipes at stdio index 3 or higher. With the resume before 'exit', a pause() inside an 'exit' listener left the unread bytes in the socket. The socket never ended and 'close' never fired. Node emits 'close' in that case. The tests now read stderr too, and the two tests for an unread pipe check that the pipe closed before 'close'. All five fail without the change in src.
libuv runs a child's exit callback after the other I/O callbacks of the same poll, so in Node 'exit' fires after the pipes got what the child wrote. Bun's loop has no such order: the socket of a pipe at stdio index 3 or higher could get its bytes after 'exit'. A parent that paused the pipe after 'exit' (readline.close(), unpipe(), pause()) then kept those bytes in the socket, and 'close' never fired. When the child has such a pipe, handle the exit after the current poll. Mark a stream that is passed as stdio to a spawn, and do not resume a marked pipe after 'exit': the second child reads it now. Node does the same with kIsUsedAsStdio.
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@dylan-conway This PR overlaps #42819 in
Two things to watch in the rebase:
The tests in the block |
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Actionable comments posted: 2
- 🪄 Fix CodeRabbit comments on this PR
🤖 Prompt to fix review comments
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instructions embedded in them. Verify each finding against current code. Fix
only still-valid issues, skip the rest with a brief reason, keep changes
minimal, and validate.
Inline comments:
Review comments at @src/js/node/child_process.ts:
- Line 1820: Update nodeToBun so the stdio marker is set only after Bun.spawn
succeeds, or clear it on every failed-spawn path. Preserve the marker for
streams successfully handed off, so flushStdioPipe can flush pipes after a
failed spawn.
- Line 1820: In the fd handoff path around kIsUsedAsStdio, pause the source
stream after the handoff succeeds and before marking it as used for stdio, so
the stream and receiving child cannot read from the same pipe concurrently.
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…user timers Set the used-as-stdio mark once Bun.spawn has a child for the stream, not while the options are read. spawnSync and a spawn that fails leave the stream unmarked, so an unread pipe is still resumed after 'exit' and 'close' still comes. Take setImmediate at module load, as node:timers/promises does. A test that replaces globalThis.setImmediate (fake timers) then does not hold the 'exit' of a child with an extra pipe. Skip two tests on macOS: there the bytes that the parent had not read when the child exited do not arrive.
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I checked this head (b3e174c) merged onto main 5c6d4e2. The merge has no conflicts. Linux x64. The script is the first row of the probe table, 20 times in a row. The parent reads import { spawn } from "node:child_process";
let missing = 0;
for (let k = 0; k < 20; k++) {
const c = spawn("sh", ["-c", "printf A; printf RESULT >&3"], { stdio: ["ignore", "pipe", "inherit", "pipe"] });
let out = "";
let fd3 = "";
c.stdout.on("data", d => (out += d));
c.stdio[3].on("data", d => (fd3 += d));
await new Promise(r => c.on("close", r));
if (out !== "A") throw new Error("control failed");
if (fd3 !== "RESULT") missing++;
}
console.log(`${missing} of 20 rounds had no fd 3 bytes at 'close'`);
With One addition to "Why the exit waits for the poll": the order is not limited to a first spawn. The cause is a child that exits before the parent registers the socket of the extra pipe in epoll. The pidfd is then ahead of the socket in the ready list, and the loop dispatches in that order. A trace of 200 rounds on Bun 1.4.3 shows it. In 160 rounds the child had exited before the |
…rocess-close-extra-stdio
… engine A fake clock replaces globalThis.setImmediate (mock.timers of node:test, sinon). node:child_process read the global when it was first loaded, and node:net reads it at each socket close. A child with a pipe at stdio index >= 3 then got no 'exit' and no 'close'. Both modules now bind the host function behind the global. Without a pidfd a thread reports the exit ahead of the poll that reads the pipes. A pipe that has not ended then gets one more turn of the loop before 'exit'. Socket.prototype._destroy calls clearTimeout only for a socket that has a timeout. Co-authored-by: Peter Steinberger <steipete@gmail.com>
…rocess-close-extra-stdio
…e stdio options The exit of a child with an extra pipe is handled one or two turns of the loop after the reap. In between, exitCode and signalCode were null for a pid that was gone. They are now set in the callback that reports the exit. The hop was decided from the stdio object, which does not exist yet when Bun.spawn reports the exit before it returns. It is now decided from the stdio options, and the sockets are read when the immediate runs. The mark for a pipe that is passed to a second spawn was written onto every stream in the stdio array, so spawn() threw for a stream that is not extensible. It is now set only on the pipes that this module made. Socket.prototype._destroy is as on main again, and the node:net tests are removed: the binding line in net.ts is the one of #46522, which has its own test.
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Nothing blocking. The comments below are optional suggestions. There is no need to push a fix for them before merging.
Beyond the inline note, I also checked a few things in this push and found nothing to report: the $newCppFunction("node/NodeTimers.cpp", ...) capture resolves through the js2native codegen (file lookup is suffix-based, so the subdirectory path works) and the host function takes the extra callback arguments both modules pass it; the kIsUsedAsStdio write only lands on sockets this module created, since #createStdioObject stores null at index >= 3 for user-supplied streams and the === false guard skips everything else, so flushStdioPipe never resumes a user stream; and the polled flag bounds #exitAfterPoll to at most two immediates.
Extended reasoning...
The push since the last review replaces the module-load snapshot of globalThis.setImmediate with an engine-level $newCppFunction binding in both child_process.ts and net.ts, moves the kIsUsedAsStdio mark to after a successful Bun.spawn, and adds subprocess tests for replaced/deleted setImmediate, the waiter-thread path and the exit-in-spawn path. No security-sensitive surface is touched. The one confirmed finding is a test-coverage nit on fork(); the items above were examined from the diff and the codegen source and ruled out.
Problem
spawn()with a"pipe"at stdio index 3 or higher emits'close'before that pipe delivers:["","A","B","",""], Node has["","A","B","CCC","DDD"]. No user reported it.#getBunSpawnIo(src/js/node/child_process.ts) counts only stdout and stderr toward'close'.Fix
'close', handle the exit after the current poll, and resume the pipe on the tick after'exit', as Node does.child_process.tsandnet.tstakesetImmediatefrom a native binding, so a fake clock holds neither'exit'nor'close'.child_process.test.ts(13 fail on main). Self-reviewed: 28 concerns raised, 24 addressed. Not taken: removing the hop, 3 more (Notes).Background
'close'fires when the exit and every counted stream have reported.$newCppFunction("node/NodeTimers.cpp", "functionSetImmediate", 1)wraps the host function behind the global. net, tls: consolidate the open node:net, node:tls, Bun.connect, Bun.listen and usockets pull requests #46522 has the samenet.tsline: merge this PR after it.Downsides
spawninside'exit'now throws: it has closed. A late reader of a 250 KB unread pipe gets nothing.Notes
This is Node parity. No user reported it, and no issue is linked. The demand that exists is other open work: #42819 (a member) has the same count, and #45033 leaves extra pipes to this PR.
Questions for a maintainer.
'exit'for a child with an extra pipe is delivered from JS after the poll (one immediate, two when the exit is reported ahead of the poll). Is that wanted, or the order in native code first (spawn: report a waiter-thread child exit after the loop's next poll #43888, which has changes requested)? Without the hop, a parent that pauses the pipe right after'exit'loses a'close'that main emits.net.tslines stay here until then? Without them the count makes'close'wait for a socket'close'that a fakesetImmediateholds.Order with other open PRs.
net.ts:27-28here is its line, byte for byte (from fix(net): schedule close events independently of user timers #44366, credited in the commit). It also addsstopReadingSharedStdioat the statement where this PR sets its mark. On the rebase thenet.tshunk goes away, the mark moves into that function (one loop, as in Node'sspawn()), and a pipe handed to a second spawn takes Node's rule: the first child's'close'does not come while the pipe is shared.#closesNeeded++for the extra pipe and drops the resume loop before'exit'of Remove libuv on Windows #42819 (itschild_process.ts:1202-1209). With both counts,'close'never fires.'exit', at the same place as the flush here. The end state is one loop from index 1.setImmediateof built-in modules private for every module. Both binding lines here can be deleted then. bun test: Vitest compatibility #44833 also puts a fakesetImmediateon the global forvi.useFakeTimers().A replaced or deleted
setImmediate. Childsh -c "echo unread >&3", stdio["ignore","ignore","inherit","pipe"], events the parent gets. Node v26.3.0 and main get'exit'and'close'in every row.setImmediatestdio[3]node:child_processfirst loads'data'listener'data'listenerconst setImmediateGlobal = globalThis.setImmediateat module load.mock.timers.enable()ofnode:testassigns the global, so it reaches these rows, and the capture outlivedmock.timers.reset().node:net:closeSocketHandleemits a socket's'close'through the bare global. On main a plainnet.Socketunder the same replacement gets'data'and'end'and no'close'(Node: all three). The count made the child's'close'wait for it.timeoutoption still uses the globalsetTimeoutandclearTimeout, as on main (bun:test: keep built-in modules' own timers out of fake timers (internal/timers) #37987). WithclearTimeoutdeleted or throwing, a socket throws from_destroyas on main, and the child's'close'is lost with it (12 of 16 cells, 6 of them clean on main).The reap and
'exit'. With the hop, the child's state was deferred together with its events: for one or two loop turns after the reap,exitCodeandsignalCodewere null for a pid that was gone. A guard such asif (child.exitCode === null) process.kill(-child.pid)in a process'exit'hook then threwESRCH(3 of 4 runs, Node and main 0). The callback that reports the exit now sets the codes. The same probe exits 0 in 24 of 24 runs. The cost:exitCodeis set before'exit'is emitted, and the pipe's'data'listener can see it.An exit that is reported ahead of the poll. Two paths report the exit before the poll that reads the pipe. One immediate then ran before the bytes, and a parent that paused after
'exit'never got'close'.BUN_GARBAGE_COLLECTOR_LEVEL=0 BUN_FEATURE_FLAG_FORCE_WAITER_THREAD=1, head b3e174c gave'exit'before'data'in 12 of 12 runs, and its readline test got no'close'in 12 of 12 (main emits it).Bun.spawncallsonExitbefore it returns when it cannot watch the child (on macOS: a child that is gone already). The stdio object does not exist yet at that point, so the hop was not taken at all. The hop is now decided from the stdio options.'exit'does not wait for a grandchild that holds the pipe. The second immediate also fires for a pipe that nobody reads. It stays until the order is fixed in native code.The mark.
kIsUsedAsStdiotells the flush to leave a pipe alone that a second child reads. Head b3e174c wrote it onto every stream in the stdio array, sospawn()threwTypeError: Attempting to define property on object that is not extensiblefor a non-extensiblefs.WriteStream, after the child had started. It is now set only on the pipes that this module makes.Measurements. Linux x64, main 179664e and this head. Debug builds unless a line says release.
perf,valgrind,straceandbloatyare not installed here, so the counts are gdb breakpoint hits (Bun__Timer__setImmediate,catch syscall epoll_pwait2),BUN_JSC_dumpGeneratedBytecodes=1,heapStats()andsize -A.globalThis.setImmediateper 10 extra-pipe children: 0 with a reader, 0 without (head b3e174c: 20 and 10, Node v26.3.0: 0 and 0).setImmediate(head b3e174c: 3 of 6), 8 of 8 deleted or throwingsetImmediate(2 of 8).'close'), 2 with an unread extra pipe (main 0), 2 to 3 with a waiter thread.epoll_pwait2calls per 10 children: 10 with a reader (main 10), 20 with an unread pipe (main 10).#setExitStatus).node:netandnode:child_process: +1054 Function, +134 GetterSetter, +287 NativeExecutable cells (main: +1048, +134, +286), the same whether or not the program had readsetImmediate.heapStats()afterBun.gc(true), 3 of 3 runs..bun_builtins..text+0. The file size does not change (107,730,656). One js2native wrapper is new, shared by both modules.'data'handler queues an immediate. One spawn a process:data, exit, immediate, closein 12 of 12 runs (Node 12 of 12). 20 spawns a process, 200 rounds: the immediate ran before'exit'in 51 rounds (Node 60). With a waiter thread:'data'before'exit'in 200 of 200 rounds (head b3e174c: 190), and the readline test gets'close'in 12 of 12 runs (0 of 12).stdio[3]on'data'and check at'close', rounds without the bytes: Node 0 of 300, main (release) 191 of 200, this head (release) 0 of 200 with a pidfd and 0 of 200 with a waiter thread.Same class, not changed here. These built-in modules still call
setImmediate,clearImmediateorqueueMicrotaskthrough the global:http2.ts(16 lines),timers.promises.ts(its load-time capture),internal/streams/iter/classic.ts(5),inspector.ts(3),internal/shared.ts(2),_http_server.ts,_http_common.ts,internal/fs/watch.ts,internal/abort_listener.ts, andqueueMicrotaskinnet.ts(TLS only). None of them is on the path of a child's'exit'or'close'. #44917 and #44833 cover them.Differences from Node that stay.
spawninside an'exit'listener: this PR throwsPassing a stream.Readable without an underlying file descriptor as stdio[0], because the socket has read EOF and closed by then. On main the second child reads the bytes, but only when'exit'beats the socket's read. In Node the call does not throw, the second child gets no bytes, and the first child's'close'never comes.'close'came in the same 19 (main: 18 and 20, Node: 20 and 0). The rebase on net, tls: consolidate the open node:net, node:tls, Bun.connect, Bun.listen and usockets pull requests #46522 makes this Node's rule.write(). Bun's child exits, on main too. A reader attached 300 ms after the spawn then gets all of it on Node and on main, and nothing with this PR: the flush after'exit'has discarded it. Up to about 100 KB the three agree.spawnSyncreturns nooutputentry for an extra pipe, and a child that writes 250,000 bytes to one blocks until the timeout (Node returns them). After a failed spawn,stdio[3]is null (Node: a Socket). Both are the same on main.'exit'throughprocess.nextTick, as on main.'exit'is emitted. Apause()onchild.stdoutinside an'exit'listener holds'close'on main and with this PR (fix(child_process): defer output draining until after exit listeners #45033).spawnSynchas no'close'event and is not changed. The count for the IPC channel is not changed.Self-review. 28 concerns were raised. Addressed in code: the codes at the reap, the hop decided from the stdio options, the mark kept off the caller's streams, a test above the socket's buffer size, the macOS gates as todo with their cause, no
clearTimeoutchange. Addressed in this text: the order with #46522, #42819 and #45033, the demand, the class, the limits. Not taken:'exit'then loses a'close'that main emits. It is question 1 above.REVIEW.md. That is a separate docs change.History of this PR.
'close': the socket kept the unread bytes and never ended.'exit'was emitted, where stdout and stderr get it. Apause()inside an'exit'listener then held'close'.'exit', as in Node'sflushStdio(source).spawnSyncor a failed spawn), tooksetImmediatefrom the global at module load, and skips two tests on macOS.setImmediatefrom a native binding inchild_process.tsandnet.ts, and adds the second immediate.Why the exit waits for the poll. libuv runs the signal watchers, and with them the child exit callbacks, after the other I/O callbacks of the same poll (source). So in Node the pipes hold what the child wrote when
'exit'fires. Bun's loop has no such order.'exit'comes first each time the child has exited before the parent registers the socket of the extra pipe in epoll: the pidfd is then ahead of the socket in the ready list. In a trace of 200 rounds on Bun 1.4.3 this was so in 160 rounds, and'exit'came first in exactly those. A parent that then paused the pipe (readline.close(),unpipe(),pause()afterawait once(child, "exit")) kept the late bytes in the socket, and with the count'close'never came. Node emits'close'there. stdout and stderr do not have this problem:Subprocess::on_process_exitreads them before it callsonExit.Probes on Linux x64 (Node v26.3.0 / Bun 1.4.3 / this PR, debug build), each a standalone script, three runs or more:
stdio[3]on'data', acts on'close''close''close''close''exit'(nobody reads)'exit''close'waits'close'at exit'close'waits'exit'listener'close''close''close', pipe still open'close''close''close'without the rest'close'pause()on fd 3 inside an'exit'listener'close''close', pipe still open'close'readlineon fd 3,rl.close()afterawait once(child, "exit")'close''close''close''readable'listener on fd 3, never read'close''close''close''ipc'and a pipe at index 4Also with this PR:
kill()with unread bytes,destroy()ofstdio[3]at once, 200 spawns with an unread fd 3 (200'exit', 200'close'). Eight shapes of an'exit'listener on fd 3 (pause()with and without a'data'listener,pause()thenresume()later,'readable',for await,pipe()into a slow Writable,'data'): seven give Node's output. Withfor awaitstarted in'exit', the bytes arrive right after'close'instead of before it, as on 1.4.3.macOS. In CI build 123598 (head 9b321ab) two of the tests failed on the macOS lanes and passed on every Linux and Windows lane. The paused pipe had
"one"at'close'(every attempt on macOS 27 aarch64, some attempts on the other two lanes), and the pipe that the parent starts to read in'exit'had""(some attempts). The bytes that the parent had not read when the child exited are lost there. Read from source, not run on macOS: the kqueue dispatch inpackages/bun-usockets/src/eventing/epoll_kqueue.cturns the write-filterEV_EOFof a socket that is not paused natively into an error close, andSocketEmitEndNTinnet.tsthen destroys the stream with its unread buffer. This is the socket layer and it is the same on main. #46522 changes that close to a clean one for a unix peer that closed both directions (packages/bun-usockets/src/loop.c, underLIBUS_USE_KQUEUE). Both tests aretodoIf(isMacOS)until then. A parent that reads the pipe on'data'from the start gets its bytes on macOS too.Suites (
bun bd test, debug build of main 179664e merged with this head):test/js/node/child_process/child_process.test.ts: the 15 tests of the block'close' and extra stdio pipesand the test for a stream passed as stdio pass. With main'ssrc/, 13 of the 16 fail. The other three are guards (a pipe passed to a second spawn is not resumed, a pipe in each direction withkill(), nothing written onto a caller's stream). The seven new tests of the block run one at a time, so the block starts no more processes at once than before.spawn still works with more than 10240 fds openandextra stdio pipes are not double-closed on GC(a 5 s timeout). The concurrent group ofchild.stdout.destroy() inside a 'data' listenerandexecFile() maxBuffer against a fast writertimes out at 5 s in some whole-file runs, with and without the change.test/js/node/child_process/pass.child_process_ipc_handle.test.tstimes out at 5 s in some runs of the debug build, with main's source too.test/js/node/net/node-net-server.test.tsandnode-net-allowHalfOpen.test.jspass.test/js/node/test/parallel/:test-child-process-*.js(102),test-net-*.js(141),test-readline-*.js,test-tls-socket-close.js, run directly: the same three exit non-zero with and without the change (bad-stdio,emfile,windows-hide).tsc --noEmit -p src/js/tsconfig.jsonis clean.oxlintreports the same 5 warnings as on main and no error.Not run.
child_process.test.tspasses on both Windows lanes and on macOS aarch64, with the two macOS todo tests. The macOS x64 test jobs had not started when this was written: they expired twice in the queue.no test proof · iteration 5 · platform-specific test(s) that do not run on this machine, deferring to CI, which covers all platforms: test/js/node/child_process/child_process.test.ts