Noobsters builds on-demand, enterprise-grade game infrastructure for Minecraft networks.
- Phase 1 (Q2 2026): Core orchestration, on-demand provisioning baseline
- Phase 2 (Q3 2026): Technical Minecraft expansion (Fabric/modded/schematics)
- Phase 3 (Q4 2026): Control plane and customer experience upgrades
- Phase 4 (2027): Enterprise scale and public API platform
- Website: https://noobsters.net
- Roadmap: https://noobsters.net/roadmap
- X: https://x.com/noobstersmc
The platform is in Alpha and actively evolving. Priority themes from the published roadmap are low fixed cost, high automation, and controlled scale-up.
Watch this org for infra repos, orchestration tooling, plugins, and release notes as milestones ship.