< FeXoR@pandorabox> Triggering "lc [channel]" with a command block owned by an offline player crashes the server if triggered by another player (not verbatum quote)
Not something that should happen often. Maybe checking if player object actually exists (player is online) on chatcommands would be a straightforward way to harden against such situations.
< FeXoR@pandorabox> Triggering "lc [channel]" with a command block owned by an offline player crashes the server if triggered by another player(not verbatum quote)Not something that should happen often. Maybe checking if player object actually exists (player is online) on chatcommands would be a straightforward way to harden against such situations.