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massif

Fast terrain-RGB tile generator from elevation rasters.

Converts GeoTIFF, VRT, or any GDAL-supported elevation raster into Mapbox or Terrarium terrain-RGB tiles, packaged as PMTiles or MBTiles. Ready to use with MapLibre GL for hillshading and 3D terrain.

Built as a fast Rust replacement for rio-rgbify. Uses all CPU cores via rayon, prunes empty ocean/nodata regions instead of reading them, shows real-time progress, and outputs to modern tile containers — no Python overhead, no guessing when it'll finish.

Installation

Three ways to get massif, easiest first.

Docker — no GDAL or Rust needed

Only Docker is required. Build the image once, then run it:

docker build -t massif .
docker run --rm -v "$PWD:/data" massif --compress 6 /data/input.tif /data/output.pmtiles

Bind-mount the directory holding your rasters (and where output goes) at /data; paths are resolved inside the container. For a VRT, mount the directory containing both the .vrt and every .tif it references.

From crates.io

Needs GDAL installed — see prerequisites below.

cargo install massif

From source

git clone https://github.com/mapriot/massif
cd massif
cargo build --release   # binary at target/release/massif

On macOS with Homebrew GDAL you may need PKG_CONFIG_PATH="/opt/homebrew/lib/pkgconfig" cargo build --release.

GDAL prerequisites

Native builds (crates.io / source) need GDAL on your system:

Platform Command
macOS brew install gdal
Ubuntu / Debian sudo apt install libgdal-dev gdal-bin
Fedora / RHEL sudo dnf install gdal-devel
Windows OSGeo4W or Conda — ensure gdal-config is on your PATH (untested)

Supported GDAL versions: 3.5–3.12 — the versions the gdal Rust crate ships bindings for. GDAL 3.13 and newer are not yet supported and will fail to build. If your package manager installs 3.13+ (current Homebrew gdal does), install a supported build via conda-forge — conda install -c conda-forge 'gdal>=3.5,<3.13' — or just use Docker, which pins a supported GDAL for you.

Usage

massif [OPTIONS] <INPUT> <OUTPUT>

INPUT is any GDAL-supported elevation raster (GeoTIFF, VRT, HGT, etc., any CRS). OUTPUT is .pmtiles or .mbtiles — the container format is inferred from the extension.

Quick start

# Fastest — preview / iteration (WebP, no extra compression)
massif input.tif output.pmtiles

# Production — good balance of size and speed
massif --compress 6 input.tif output.pmtiles

# MBTiles output — same flags, different extension
massif --compress 6 input.tif output.mbtiles

# Terrarium encoding
massif --encoding terrarium --compress 6 input.tif output.pmtiles

# PNG tiles
massif --format png --compress 6 input.tif output.pmtiles

# Maximum compression for smallest files (diminishing returns past r=5)
massif --compress 6 -r 5 input.tif output.pmtiles

Options

Flag Default Description
--encoding mapbox RGB encoding: mapbox or terrarium
--format webp Tile image format: webp or png
--compress (omitted) Compression effort 1–9; omit for fastest
--min-z 5 Minimum zoom level
--max-z 12 Maximum zoom level
--nodata (from raster) Override nodata value (e.g. 0, -9999, -32768)
-j, --workers all CPUs Thread count

Mapbox encoding only:

Flag Default Description
-b, --base-val -10000 Base elevation offset
-i, --interval 0.1 Elevation precision in metres
-r, --round-digits 3 Zero out lowest N bits of encoded value (reduces entropy)

Large, ocean-heavy builds

For big extents with lots of empty area — coastlines, open ocean, gaps between countries in a VRT — massif's MBTiles path automatically uses a sparse frontier: it walks the tile pyramid and prunes whole nodata subtrees instead of reading every candidate tile. It's automatic (nothing to enable), scales with how empty the extent is, and produces byte-identical output.

PMTiles needs Hilbert-ordered tiles, so it uses the flat path. To get a PMTiles with the frontier's speed, generate MBTiles and convert it with the pmtiles CLI:

massif --compress 6 input.tif output.mbtiles
pmtiles convert output.mbtiles output.pmtiles

The convert step is a fast bulk repack (seconds) that produces the same Hilbert-clustered PMTiles. On an Indonesia z5–10 build this two-step path is ~2× faster end-to-end than generating PMTiles directly (≈42 s vs ≈90 s), at lower peak memory. For small or land-dense extents, writing .pmtiles directly is simplest and just as fast.

Input

Any raster GDAL can read — GeoTIFF (.tif), Virtual Raster (.vrt), HGT, IMG, and more. Any pixel data type works (Float32, Float64, Int16, UInt16, etc.); GDAL converts to Float32 internally. The input can be in any CRS — massif reprojects each tile to Web Mercator on the fly, and skips the transform entirely for EPSG:4326 (about 2.5× faster), so run gdalwarp -t_srs EPSG:4326 first if you can.

Common elevation data sources:

Overviews (recommended for single large TIFs). Precomputed downsampled pyramids let massif read low-zoom tiles cheaply instead of resampling the full-resolution data each time — 20–40% faster:

# Single TIF — writes a sidecar .ovr file, does not modify the input
gdaladdo -ro -r average input.tif 2 4 8 16 32 64 128 256

# VRT — same approach, creates merged.vrt.ovr
gdaladdo -ro -r average merged.vrt 2 4 8 16 32 64 128 256

massif (via GDAL) picks up the .ovr sidecar automatically. The tradeoff is storage — the .ovr can be as large as the source data. If disk is tight, skip overviews; massif handles it, just slower.

Encoding schemes

Mapbox (default)

encoded = floor((elevation - base_val) / interval)
R = (encoded >> 16) & 0xFF
G = (encoded >> 8)  & 0xFF
B =  encoded        & 0xFF

MapLibre decodes as:

height = base_val + (R × 65536 + G × 256 + B) × interval

With the defaults (-b -10000 -i 0.1), the encodable range is −10,000 m to +1,677,721.5 m at 0.1 m precision. The -r flag zeroes the lowest N bits of the encoded integer — this reduces entropy for better compression with negligible quality loss for hillshading. Note: -r 3 may produce visible artifacts at high latitudes (e.g. northern Norway, Svalbard, Greenland) where elevation gradients are subtle; use -r 1 or -r 0 for polar regions.

Terrarium

val = elevation + 32768
R = floor(val / 256)
G = floor(val) mod 256
B = floor(frac(val) × 256)

MapLibre decodes as:

height = (R × 256 + G + B / 256) − 32768

Range: −32,768 m to +32,767.996 m at ~0.004 m precision. Used by Mapzen and many open elevation datasets. No configurable parameters — -b, -i, and -r are ignored with a warning.

Using with MapLibre GL

{
  "sources": {
    "terrain": {
      "type": "raster-dem",
      "url": "pmtiles://https://example.com/terrain.pmtiles",
      "encoding": "mapbox",
      "tileSize": 512
    }
  },
  "terrain": {
    "source": "terrain",
    "exaggeration": 1.5
  },
  "layers": [
    {
      "id": "hillshading",
      "type": "hillshade",
      "source": "terrain"
    }
  ]
}

For Terrarium output, set "encoding": "terrarium" in the source.

Performance

massif saturates all cores and, on large empty-heavy extents, prunes nodata regions instead of reading them. Highlights:

  • 66 GB VRT — Europe + Oceania, 70 TIFs, z5–12: 4h00m with --compress 6 on a 20-thread Xeon under production load. rio-rgbify did not finish in 48h on the same machine and dataset.
  • Sparse frontier (0.2.0): a multi-country VRT (Czech + Turkey + Indonesia, z5–10) builds in 3m33s vs 5m49s on the flat path (20-thread Xeon) — ~1.6× faster, byte-identical output, lower peak memory. The win grows with how empty the bounding box is, up to ~2.2× on an ocean-heavy single file.

Quick tuning guide:

Setting Impact Notes
EPSG:4326 input ~2.5× faster (no compress) massif skips GDAL transforms entirely; use gdalwarp -t_srs EPSG:4326
GDAL overviews −20–40% time Effective for single TIFs; .ovr can match source file size
WebP vs PNG WebP is ~2× smaller Use PNG only if the client can't display WebP
--compress 6 −38% size vs none Best size/speed tradeoff; gains flatten past 5
-r 3 (default) −43% size vs r=0 Biggest lever for file size; invisible for hillshading at most latitudes
Terrarium vs Mapbox Terrarium is ~3.1× larger No round-digits equivalent; prefer Mapbox

Full methodology, per-machine real-world timings, and all 36 parameter combinations: docs/benchmarks.md.

License

MIT — see LICENSE

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Fast terrain-RGB tile generator — elevation rasters to PMTiles/MBTiles for MapLibre GL hillshading and 3D terrain

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