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CapTale Design

Software Design & Analysis project for CapTale (FAST NU, Semester 4).

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About CapTale

CapTale is a city-based educational game where the player navigates a lobby and enters multiple modules (resource cities and paid minigame cities) to manage energy, cash, and tokens. The system is centered around a state-driven architecture managed by CapTaleSystem, with each city/module handling its own update loop and gameplay logic.

Main CapTale Repository

Available UML Diagram

Each folder contains:

  • A dedicated README with explanation and diagram previews
  • Lucidchart reference link
  • Downloadable PDF/PNG exports

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Software Design for Campus Navigation & Academic Management Simulator

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