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h714je
ZachFix
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fix(render): restore native wet reflection normals
Build
#101:
Commit
982b99b
pushed by
h714je
2m 19s
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main
2m 19s
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chore(build): ignore local build-edge directory
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#100:
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16a1760
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h714je
2m 27s
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2m 27s
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docs(research): reorganize research into a navigable atlas
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#99:
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a728fa9
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h714je
2m 34s
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main
2m 34s
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release: prepare ZachFix v0.2.6
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#98:
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58688d7
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2m 36s
v0.2.6
v0.2.6
2m 36s
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release: prepare ZachFix v0.2.6
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#97:
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58688d7
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2m 26s
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2m 26s
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fix: normalize windowed D3D9 reset refresh rate
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#96:
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23ffcd7
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2m 38s
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docs: clarify experimental aim FPU fix status
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#95:
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cf7546e
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2m 18s
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chore: start 0.2.6 development line
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#94:
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94a7c91
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2m 18s
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fix: add 0.2.5 timing and legacy joystick guards
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#93:
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637abd1
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2m 26s
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some SDL3 test and winmm dinput issue trace
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#92:
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71f79a4
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1m 11s
feature/0.3.0-native-presentation
feature/0.3.0-native-presentation
1m 11s
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release: prepare ZachFix v0.2.5
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#91:
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ff96209
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3m 23s
v0.2.5
v0.2.5
3m 23s
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release: prepare ZachFix v0.2.5
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#90:
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ff96209
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2m 42s
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feat: add internal frame rate limiter
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#89:
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60f8d40
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1m 42s
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main
1m 42s
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fix: handle zero-delta movement speed updates
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#88:
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338a492
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2m 27s
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main
2m 27s
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feat: integrate ZachFix Settings into native options
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#87:
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8e28fb6
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2m 16s
feature/0.3.0-native-ui
feature/0.3.0-native-ui
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research: expand engine architecture findings
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#86:
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d05073b
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2m 29s
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Fix surround audio using original Xbox routing semantics
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#85:
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6242ed4
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2m 30s
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release: v0.2.4
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#84:
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7253b7f
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2m 31s
v0.2.4
v0.2.4
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release: v0.2.4
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#83:
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7253b7f
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2m 45s
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Harden input lifecycle and runtime transactions
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#82:
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25f89cb
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2m 22s
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Fix save, input, and runtime edge cases
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#81:
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e80aee4
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2m 35s
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2m 35s
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docs: update save research and SDL3 attribution
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#80:
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e2b14c5
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4m 5s
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feat: add experimental aim FPU fix
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#79:
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5b69ea6
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2m 38s
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Document aim range workaround
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#78:
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f6ae08b
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2m 17s
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Modernize gamepad input and reorganize ZachFix sources
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#77:
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6f67ee0
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2m 35s
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