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Fix incorrect Project Setting from Godot 3 and add links to roughness settings - #12372

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radioactivejackal1414:update-roughness
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Fix incorrect Project Setting from Godot 3 and add links to roughness settings#12372
radioactivejackal1414 wants to merge 1 commit into
godotengine:masterfrom
radioactivejackal1414:update-roughness

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@radioactivejackal1414

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Adds links to ProjectSettings settings for Screen-space roughness limiter, as consistent with the rest of the 3d Antialiasing page.

The prior setting that was listed was not correct:

Rendering > Quality > Screen Space Filters > Screen Space Roughness Limiter
should be
Rendering > Anti Aliasing > Screen Space Roughness Limiter > Enabled

The setting listed appears to be from Godot 3...? I couldn't find the source of it but didn't search that hard.

This is partially in response to #12297 (though this PR doesn't close it).

@radioactivejackal1414 radioactivejackal1414 changed the title Add links to roughness settings Fix incorrect Project Setting from Godot 3 and add links to roughness settings Sep 10, 2026
Comment thread tutorials/3d/3d_antialiasing.rst Outdated
Comment thread tutorials/3d/3d_antialiasing.rst Outdated
Comment thread tutorials/3d/3d_antialiasing.rst Outdated
Comment thread tutorials/3d/3d_antialiasing.rst Outdated
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^ Edits made.

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