feat(es_extended): add Config.EnablePickup to disable/enable this feature#1798
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mysbryce wants to merge 1 commit into
Open
feat(es_extended): add Config.EnablePickup to disable/enable this feature#1798mysbryce wants to merge 1 commit into
mysbryce wants to merge 1 commit into
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Description
This PR introduces a new configuration option,
Config.EnablePickup, toes_extended. This toggle gives server owners the flexibility to choose whether a physical pickup object drops on the ground when an item or weapon is removed from a player's inventory.Motivation
Currently, removing an item or a weapon automatically forces a ground pickup to spawn. While this fits some server styles, many developers prefer to delete items silently (e.g., for clean-up scripts, custom inventory wipes, or specific roleplay scenarios) without cluttering the map or allowing players to immediately scoop the item back up. This change solves that issue by putting the control directly in the config.
Implementation Details
Config.EnablePickuptoconfig.lua(defaulting totrueto preserve original framework behavior).false, the item is removed cleanly without executing the object creation code.Usage Example
In your
config.lua:PR Checklist