regardless of the value i put in _phong_angle, the light at the top of these curved brushes (on the right) bleeds over the edge.
even a _phong_angle of something low like 5 has no effect
on a cube, with the default _phong_angle of 88, the light bleeds over as well

regardless of the value i put in
_phong_angle, the light at the top of these curved brushes (on the right) bleeds over the edge.even a
_phong_angleof something low like5has no effecton a cube, with the default
_phong_angleof88, the light bleeds over as well