Describe the bug
isn't calculating the position of the collider correctly? I'm not sure.
To Reproduce
I've prepared a sample:
physics.zip
Expected behavior
some circle colliders fall through the textures
System information report
Ct.js v5.2.1 😽 (packaged)
NW.JS v0.72.0
Chromium v109.0.5414.87
Node.js v19.3.0
Pixi.js v7.3.2
WebGL available
WebGL vendor Google Inc. (NVIDIA)
WebGL renderer ANGLE (NVIDIA, NVIDIA GeForce GTX 1650 SUPER Direct3D11 vs_5_0 ps_5_0, D3D11)
OS win32 x64 // Windows_NT 10.0.19045
Screenshots (recommended)


notice that smiley in the center, it falls upside down as if its collider is offset.
Describe the bug
isn't calculating the position of the collider correctly? I'm not sure.
To Reproduce
I've prepared a sample:
physics.zip
Expected behavior
some circle colliders fall through the textures
System information report
Ct.js v5.2.1 😽 (packaged)
NW.JS v0.72.0
Chromium v109.0.5414.87
Node.js v19.3.0
Pixi.js v7.3.2
WebGL available
WebGL vendor Google Inc. (NVIDIA)
WebGL renderer ANGLE (NVIDIA, NVIDIA GeForce GTX 1650 SUPER Direct3D11 vs_5_0 ps_5_0, D3D11)
OS win32 x64 // Windows_NT 10.0.19045
Screenshots (recommended)


notice that smiley in the center, it falls upside down as if its collider is offset.