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Hello.
We had a massive crash on Blackwater tonight.
Everytime player relogged, it crashed again in the same area.
I suppose it's a desynced networked entity doing something wrong, or a desynced train.
I have full memory dump if needed, i attach the normal crash dump
I don't know how to reproduce it, it happened on live server 3.5h after the restart, players just randomly started crashing in a loop, and even after the relog they kept crashing, so i suppose it's something networked that wasn't deleting
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