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Add support for nether vines v2#5054

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leijurv merged 8 commits into
cabaletta:1.19.4from
ZacSharp:pr/1.19.4/pathing/movement/useNetherVines
Jun 15, 2026
Merged

Add support for nether vines v2#5054
leijurv merged 8 commits into
cabaletta:1.19.4from
ZacSharp:pr/1.19.4/pathing/movement/useNetherVines

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@ZacSharp

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Directly based on #4111. This is a crazy long lived branch, but somehow still merges cleanly.

  • Most movements explicitly refuse to start on normal vines or ladders. Now they also refuse to start on nether vines.
  • MovementFall now knows that nether vines reset fall damage, so Baritone can climb down on them
  • MovementPillar and MovementTraverse now press the jump button instead of walking into an adjacent block
    • Traversing on vines/ladders is much less janky
    • Climbing up unsupported vines is possible
    • It can climb up mixed vines/ladders without getting stuck against the bottom face of a ladder
  • allowVines now applies to nether vines as well, including the unreliability

Would really like if someone else could also try breaking this. I don't trust myself to find the edge case regressions I missed.

@ZacSharp

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"scorbett123 and others added 8 commits 3 years ago"

That's one commit created three years ago and seven created today. GitHub sure knows how to not be misleading.

@leijurv leijurv merged commit 5d49de1 into cabaletta:1.19.4 Jun 15, 2026
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3 participants