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docs(readme): add primary language tag to game entries#119

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anupddas wants to merge 4 commits into
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anupddas:feat/add-language-tags
Open

docs(readme): add primary language tag to game entries#119
anupddas wants to merge 4 commits into
bobeff:mainfrom
anupddas:feat/add-language-tags

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Summary

Closes #71.

Adds a **Language: X** tag to every game entry in README.md, inserted after the [[source]] link tag.

Why

Developers browsing this list often want to find games written in a specific language — to study idiomatic patterns, pick contribution targets, or evaluate a language for a new project. Without this metadata, every entry requires a click-through to the source repo.

Format used

Before:

[Game Name] - Description. [[source]]
[Game Name] - Description. Engine: [X] [[source]]

After:

[Game Name] - Description. [[source]] Languages: []
[Game Name] - Description. Engine: [X] [[source]] Language: []

Testing

Since this is a documentation-only change, traditional unit tests don't apply.

Verification method

Each language was determined by:

  1. Checking the GitHub repo's top-level language badge.
  2. Cross-referencing with the repo's own README where the language is stated explicitly.
  3. For projects with multiple languages, the language of the game engine itself is used.

Checklist

  • No existing links or engine tags broken
  • Format consistent across all sections

anupddas added 4 commits June 11, 2026 11:57
…entries

Added programming languages for various games in the README.
Added programming language information for various games.
…ime Strategy, Roguelike, Role-Playing, and remianing entries
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Suggestion: Add programming language to each game

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