Play as a blue guy who got lost in a castle and is kinda just stuck there without much to do. (I promise my next project will actually be fun. I just wanted a low pressure way to learn godot)
Interact - Z
Drop Held Item - Q
Movement - WASD / Arrow Keys
Use Tool/Weapon - L-Click
Change Hotbar Slot - Number Keys
Interact with Crafting Menu - L-Click
You spawn in a mostly empty room with a training dummy and a toy sword. Walk over dropped items to pick them up.
Once you pick up your sword you may practice combat on the dummy or head into any of the three doors (Interact with the door to enter it), though I recommend going to the far right room last.
A long hallway with three skeletons. Use your sword to kill them and collect bones, just be careful not to get hit by their arrows.
A small room with a ladder down to a cave. When you enter the cave you are presented with a pickaxe and diamond and iron ores to mine. Mining them drops their respective ore as an item.
Use the lonely anvil to use the resources you've gather to make some items. Use the arrows at the bottom to change crafting recipes and press the big "CRAFT" button to convert the ingredients into the item.
If you run out of resources you can go back to the other rooms. The ores and skeletons come back (as well as the toy sword and the pickaxe).