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A small collection of Python scripts, shell helpers, Cronus Zen files, and Tampermonkey userscripts I use for media work, quick automation, and a few game-specific tasks.
Multi-virtualenv selection, active-root tracking, parent/child project switching, automatic deactivation when you leave the tracked root, and optional fzf-based selection.
Portable Cronus Zen GPC scripting IDE by Jimmy CrakCrn with a code editor, validator, component builder, OLED layout designer, embedded references, and Anthropic API-powered assistance.
Adds regional PS Store checkout-link panels and an unlocked badge, hides unlock prompts and site-wide promos, and provides saved advanced timing and fallback settings.
Adds cached live substring search to PSPrices avatar and theme collections, with background indexing, platform/free filters, progressive detail hydration, and saved advanced settings.
Displays and copies the public PlayStation product SKU on PSPrices product pages, with Avatar SKU, Theme SKU, or generic SKU labels and matching helper text in a native-style panel below buy, checkout, or unavailable-store sections.
Controls capped and naturally full-width GitHub workspaces through live, saved settings; includes a full-width override toggle and preserves sidebars, controls, and local scrolling.
GitHub Fluid Width, Reddit Fluid Width, YouTube Shorts Switcher, PSPrices Live
Search, and PSPrices Checkout Link have settings panels in the userscript
manager's menu on every page of their matched hosts. Their page-changing
features retain the scope described in each guide. All five include Reset
defaults. The two fluid-width panels and YouTube save automatically; the two
PSPrices panels use Save settings, then a reload to apply changes. Closing
a PSPrices panel without saving discards its draft. SKU and the two spoiler
scripts have no settings panel.
Some scripts expect Homebrew-installed tooling such as mkvtoolnix, ffmpeg, jq, fzf, or Microsoft Word for DOCX workflows. Check the linked doc page for each script before running it.
All tools and scripts in this repo were vibe coded with OpenAI agents.
About
A personal toolkit of Python and shell scripts for media workflows, automation, network helpers, and game-specific utilities.