An SKSE plugin that cancels player movement during block-cancel animations.
Built with CommonLibSSE-NG.
- Visual Studio Community 2022
- Desktop development with C++
- CMake
- Add to your
PATH
- Add to your
- vcpkg
- Clone the repository
- Run
bootstrap-vcpkg.batin thevcpkgfolder - Add a system environment variable:
- Name:
VCPKG_ROOT - Value: path to your
vcpkgfolder
- Name:
- Address Library for SKSE
- Needed for SSE
- VR Address Library for SKSEVR
- Needed for VR
- Open
x64 Native Tools Command Prompt - Run
cmake - Close the cmd window
git clone https://github.com/VanCZ1/Block-Cancel-Fix.git
cd Block-Cancel-Fix
git submodule update --init --recursive
cmake --preset release-msvc
cmake --build --preset release-msvc