Template for CSE 481 V repositories
Important
Replace with the title and description of your project
Team:
- Student 1 (email@uw.edu)
Important
Update with your team's info
In this repository:
.gitattributes: Git file handling configuration. Edit this to modify how different files are treated..gitignore: Files that should not be managed by git. Edit this to ignore more or less stuff.LICENSE: MIT License. Change as needed..github/pull_request_template.md: Helpful template that ensures you have everything you need to submit work. Customize as needed.README.md: This file.
Replace with instructions on how to build and install your project later. This will likely be marking down which version of Unity/Xcode you used and how to download the finished APK's or build and links to demo videos.
Follow these instructions:
Use the following instruction to set up your project such that your git repo is at the root of the project.
- Use Unity or Xcode to create a project.
- Navigate to the project root and initialize a git repository with
git init. - Add GitHub as a remote:
git add remote origin <your team's repo URL>. - Pull the starter files:
git fetch originthengit switch main. - Commit your newly created project files to the repo.
- Identify where the tool is installed.
- macOS:
/Applications/Unity/Hub/Editor/6000.3.2f1/Unity.app/Contents/Helpers - Windows:
C:\Program Files\Unity\...orProgram Files (x86)
- macOS:
- Configure git to use this driver by adding the following to
.git/config:[merge] tool = unityyamlmerge [mergetool "unityyamlmerge"] trustExitCode = false cmd = '<path to UnityYAMLMerge>' merge -p "$BASE" "$REMOTE" "$LOCAL" "$MERGED"
Delete these setup instructions and replace it with instructions on how to install your project.