Releases: StrataSource/FGD
Releases · StrataSource/FGD
98
13 Apr 00:54
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Change flashlight to clustered lights, add reflection kv (#320)
97
09 Apr 03:34
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Fix nodraw material on Hammer models (#318)
96
08 Apr 22:39
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Add obb_volumefog to auto visgroups (#317)
95
05 Apr 00:01
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Add paint tints to info_overlay and prop_static (#306)
94
31 Mar 03:44
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feat: New npc_security_camera customisation options
93
30 Mar 01:04
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fix[p2ce]: Fix typo, add line helper for floor button filters
92
22 Mar 09:22
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Filled missing descriptions for all entities & minor tweaks. (#308)
Co-authored-by: Laveig <LavaGue228@users.noreply.github.com>
91
21 Mar 18:54
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feat: Add slopescale light parameter to individually tweak the shadow…
90
21 Mar 18:40
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Add flag to point_push for blocklos checks
89
18 Mar 04:26
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feat: add 'sound' kv to env_spark