Villagers attacked by zombies always get converted instead of dying, rather than rolling the vanilla dice.
Grab a build from Modrinth or CurseForge. Fabric builds need Fabric API.
./gradlew buildDev runs are per loader: :fabric:runClient, and the runServer equivalents. Game tests run with ./gradlew :fabric:runClientGameTests and :fabric:runServerGameTests.
The build is an Allay consumer and bundles Trove.
Issues and pull requests are welcome at the issue tracker.
- Branch from
main, which tracks the newest supported Minecraft version. Older lines live on their own version-named branches. - Keep loader-agnostic code in
common/; only genuinely loader-specific glue belongs in a loader subproject. - Run
./gradlew buildplus the Fabric game tests before opening a PR, and add a changelog entry underchangelogs/named for the version you're targeting.
