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RIP-Comm
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CI: Add missing deps on linux
Rust
#960:
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Docs: Update README with more information
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Pokemon: Add memory freeze cheats and HP lock
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UI: Better default widgets to avoid noise
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DMA: Trigger transfers on HBlank and VBlank
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Savestate: Keep the backup type out of the serialized state
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Cartridge: Detect the backup type and emulate SRAM, Flash and none
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Tests: Wire the remaining jsmolka ROMs into the harness
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CPU: Charge the data swap its internal cycle
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Chore: Pin clippy to the Rust version and clear lint warnings
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Build: Restore winit Linux backends for eframe
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Bus: Charge sequential GamePak accesses the cheaper S cycle
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State: Keep the timer clock out of the serialized state
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CI: Update checkout action
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Chore: Bump rust version in env dev
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UI: Stop repainting at 60 FPS while the emulator is paused
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Chore: Upgrade deps
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Arm: Print the right SWI instead of panic
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LCD: Fix frame signaling and pixel clock for DISPSTAT-polling ROMs
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Fix import ordering to satisfy cargo fmt
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Lint: Fix clippy warnings from perf changes
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Fix fmt
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LCD: Implement Object Window (WINOBJ) support for spotlight effects
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Bump dev tools
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