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Releases: NicoLeyman/HLODSystem

v0.0.3-preview

07 Feb 09:36
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v0.0.3-preview Pre-release
Pre-release

Main package com.unity.hlod upgraded to Unity 6000.0.35f1 as v0.0.3-preview
The addressables package com.unity.hlod.addressable remains fundamentally unchanged and untested.

Key changes include:

  • SRP compatibility by using the default shaders for the active SRP, instead of the Built-In default shader.
  • Addition of a Material Mapping asset for the Simple Batcher to allow many to one shader property mappings.
  • Skipping of Shadows Only MeshRenderers during HLOD building.
  • Simple Batcher clamping of tiling UVs .

Full Changelog: https://github.com/NicoLeyman/HLODSystem/commits/v0.0.3-preview