Releases: NicoLeyman/HLODSystem
Releases · NicoLeyman/HLODSystem
v0.0.3-preview
Main package com.unity.hlod upgraded to Unity 6000.0.35f1 as v0.0.3-preview
The addressables package com.unity.hlod.addressable remains fundamentally unchanged and untested.
Key changes include:
- SRP compatibility by using the default shaders for the active SRP, instead of the Built-In default shader.
- Addition of a Material Mapping asset for the Simple Batcher to allow many to one shader property mappings.
- Skipping of Shadows Only MeshRenderers during HLOD building.
- Simple Batcher clamping of tiling UVs .
Full Changelog: https://github.com/NicoLeyman/HLODSystem/commits/v0.0.3-preview