Recreated version of a breakout-style game based on a hackathon project where my team placed 2nd.
During the hackathon, I worked in a team to build a game under time constraints. My role included debugging, testing, and supporting gameplay features.
- Basic game loop using HTML Canvas
- Ball movement logic
- Real-time rendering
- JavaScript
- HTML Canvas
This is a recreated version of the original project to demonstrate the concept and my contribution.
- Working under pressure
- Team collaboration
- Debugging real-time issues
🥈 2nd place in hackathon competition