Feat cam manager#3
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feat: arrange batch views by buttons up and down feat: roll_Cams close event saves its position and size to an INI file. feat: fn compareCamNames to sort camera names alphabetically. feat: resizeFloater function: This private function resizes the Floater based on the height of its rollouts. add: viewData: This structure holds data for batch view settings UI Adjustments Listbox lst_views height increased to 20 for better visibility and usability. Buttons added for moving views up and down in the batch list (btn_up, btn_down), toggling enabled status (btn_togleEnabled). Enhanced UI elements such as labels, buttons, and checkboxes to ensure better user interaction. Miscellaneous Improvements Minor adjustments in event handling functions like on btn_s pressed, etc., to improve functionality based on new data structures and behaviors. This commit significantly improves the organization and interactivity of the Camera Manager tool, making it more user-friendly and better suited for managing multiple camera settings within a scene.
…th the previous active camera
* Some settings have been moved from Batch Render to roll_batch: - Duplicate View - Newt Render - Render - Scene state * Upon changing batch view settings, they are immediately applied. (if the Batch Render window is open, it will close because the data in the window does not automatically change) * You can add a separator (empty batch vew). * When roll_Cams is rolled up, roll_batch unfolds.
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feat: If active view without the camera, it tries to find the view with the previous active camera
feat: Restore scene state for the batch view
feat: arrange batch views by buttons up and down
feat: roll_Cams close event saves its position and size to an INI file.
feat: fn compareCamNames to sort camera names alphabetically.
feat: resizeFloater function: This private function resizes the Floater based on the height of its rollouts.
add: viewData: This structure holds data for batch view settings
UI Adjustments
Listbox lst_views height increased to 20 for better visibility and usability.
Buttons added for moving views up and down in the batch list (btn_up, btn_down), toggling enabled status (btn_togleEnabled).
Enhanced UI elements such as labels, buttons, and checkboxes to ensure better user interaction.
Miscellaneous Improvements
Minor adjustments in event handling functions like on btn_s pressed, etc., to improve functionality based on new data structures and behaviors.
This commit significantly improves the organization and interactivity of the Camera Manager tool, making it more user-friendly and better suited for managing multiple camera settings within a scene.
UPD:
(if the Batch Render window is open, it will close because the data in the window does not automatically change)