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Relic

Relic is a hobby project. An attemp to create a Game Engine using OpenTK for the game graphics and Imgui.Net for the Editor GUI enviroment. It's scripts are heavily inspired by Unity3d and has similar methods.

Current Features

  • 2D game development environment.
  • createing Gameobjects and adding Components
  • It has an Engine Console and an External development Console.

Planned Features

  • Compiling usermade games.
  • Creating custom scripts without recompiling the Engine.
  • Creating custom editor extensions.

Used resources

OpenTK is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL.
ImGui.NET is a .NET wrapper for the immediate mode GUI library, Dear ImGui




"RelicHub" the place where you create, open and delete Projects.




The main Enviroment to development games.




This is the External Console which shows unfiltered messages by the Engine.

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A C# Game Engine Editor

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