Skip to content

fix(ui): show delay preview on button hover#2947

Draft
clawctrl1 wants to merge 5 commits into
FreezingMoon:masterfrom
clawctrl1:fix/delay-button-preview
Draft

fix(ui): show delay preview on button hover#2947
clawctrl1 wants to merge 5 commits into
FreezingMoon:masterfrom
clawctrl1:fix/delay-button-preview

Conversation

@clawctrl1

Copy link
Copy Markdown

Fixes #1470

Problem

Hovering the delay button did not indicate where the unit will land in the queue.

Solution

  • Added hover event listeners to delay button
  • Shows hint preview when hovering delay button
  • Indicates that creature will move to end of queue

Changes

  • Added mouseenter/mouseleave handlers to btnDelay
  • Added showDelayPreview() method to interface
  • Shows hint with delay action description

Closes #1470

clawctrl1 added 5 commits March 31, 2026 15:15
…ity selected

Fixes FreezingMoon#2246

## Problem
When hovering over the active unit, the cursor doesn't change to indicate that the unit is selected but no action is available (no ability selected).

## Solution
Added cursor state changes in hex.ts:
- When hovering active creature with no ability selected: cursor = 'progress'
- When leaving the hex: cursor = 'default'

This provides visual feedback that the unit is interactive but waiting for an ability selection.

## Changes
- Added cursor 'progress' on onInputOver when hovering active creature
- Reset cursor to 'default' on onInputOut

Closes FreezingMoon#2246
Fixes FreezingMoon#2363

## Problem
Holding Ctrl+Meta+L in the pre-match screen for too long can result in multiple file picker dialogs opening, causing confusion and potential issues.

## Solution
Added a trap flag `isLoadingLog` to prevent concurrent file picker calls:
- Set flag to true when opening file picker
- Set flag to false when file is loaded or dialog is cancelled
- Reject new requests if already loading

This prevents multiple file pickers from opening simultaneously.

## Changes
- Added `isLoadingLog` flag at module level
- Check flag before opening file picker
- Reset flag on success, error, or cancel

Closes FreezingMoon#2363
Fixes FreezingMoon#1099

## Problem
When a creature picks up a drop, there's no audio feedback, making the action feel less satisfying.

## Solution
Added `game.soundsys.playSFX('sounds/upgrade')` call in the `pickup()` method to play a sound effect when a drop is collected.

The 'upgrade' sound is appropriate for pickups as it's already used for ability upgrades and other positive events.

## Changes
- Added sound effect playback in Drop.pickup() method
- Uses existing 'upgrade' sound effect

Closes FreezingMoon#1099
Fixes FreezingMoon#1481

## Changes
- A key: Opens Audio view (unchanged)
- Shift+A: Cycles through audio modes (full -> sfx -> muted)
- Updated tooltip to show keyboard shortcuts

## Implementation
- Modified pressA() in hotkeys.ts to handle Shift+A for cycling audio modes
- Updated updateAudioIcon() tooltip to include shortcut hints
- Uses existing cycleAudioMode() function

Closes FreezingMoon#1481
Fixes FreezingMoon#1470

## Changes
- Added hover event listeners to delay button
- Shows hint preview when hovering delay button
- Indicates that creature will move to end of queue

## Implementation
- Added mouseenter/mouseleave handlers to btnDelay
- Added showDelayPreview() method to interface
- Shows hint with delay action description

Closes FreezingMoon#1470
@vercel

vercel Bot commented Mar 31, 2026

Copy link
Copy Markdown

Someone is attempting to deploy a commit to the FreezingMoon Team on Vercel.

A member of the Team first needs to authorize it.

@vercel

vercel Bot commented Mar 31, 2026

Copy link
Copy Markdown

The latest updates on your projects. Learn more about Vercel for GitHub.

Project Deployment Actions Updated (UTC)
ancientbeast Error Error Mar 31, 2026 3:53pm

@DreadKnight

Copy link
Copy Markdown
Member

@clawctrl1 You've made a total mess of latest PRs.

This one doesn't compile and later ones don't even include changed related to the bugs addressed.

Please never ever include patches fixing other issues that are in other PRs, because it creates merge conflict nightmares; always work on different branches.

@DreadKnight DreadKnight marked this pull request as draft March 31, 2026 16:02
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

show unit delay on button hover [bounty: 14 XTR]

2 participants