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Variable:cba_common, cba_events, cba_keybinding etc.
Description:
If undefined, component is not present.
If false, error occured during component initialization.
If true, component active.
Variable:cba_common_addons
Description:
Array of all CfgPatches classnames.
Variable:CBA_logic
Description:
Alias for bis_functions_mainscope. Game logic present in every mission.
Variable:CBA_missionTime
Description:
Fully savegame, multiplayer, pause and time acceleration compatible, and join in progress synched alternative to time and serverTime based on the machine clock.
Updated every frame. May be -1 on dedicated clients in preInit.
Variable:CBA_clientID
Description:
Local hosted multiplayer compatible alternative to clientOwner.