With current implementation, both the ODE solver and the Linear solver have a version of the mapping graph, meaning it is built twice.
We could discuss at one point efficiency of sharing this mapping graph in the scene instead of having local version of it.
With current implementation, both the ODE solver and the Linear solver have a version of the mapping graph, meaning it is built twice.
We could discuss at one point efficiency of sharing this mapping graph in the scene instead of having local version of it.