I noticed, that server simply takes what client requests, and does that. I just added myself 39 gold, by re-sending websocket payload.
This probably also works for cards and other stuff.
Are there any plans to actually verify, if these requests are valid? Game state is basically controlled all at client side.
I noticed, that server simply takes what client requests, and does that. I just added myself 39 gold, by re-sending websocket payload.
This probably also works for cards and other stuff.
Are there any plans to actually verify, if these requests are valid? Game state is basically controlled all at client side.