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43 lines (37 loc) · 1.76 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net20;net40</TargetFrameworks>
<RootNamespace>LuaInterface</RootNamespace>
<AssemblyName>LuaInterface</AssemblyName>
<PlatformTarget>x86</PlatformTarget>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<NoWarn>$(NoWarn);1591</NoWarn>
<SignAssembly>true</SignAssembly>
<AssemblyOriginatorKeyFile>Properties\sgKey.snk</AssemblyOriginatorKeyFile>
<AssemblyTitle>LuaInterface</AssemblyTitle>
<Description>Bridge between the Lua runtime and the CLR</Description>
<Copyright>Copyright 2003-2011 Fabio Mascarenhas, Kevin Hester, LuaInterface Contributors</Copyright>
<Version>2.0.3.2</Version>
</PropertyGroup>
<PropertyGroup>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<PackageId>LuaInterface.Custom</PackageId>
<Authors>Bastian Eicher</Authors>
<PackageDescription>Custom build of LuaInterface</PackageDescription>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<PackageIcon>logo.png</PackageIcon>
<PackageProjectUrl>https://github.com/omegaengine/LuaInterface</PackageProjectUrl>
<IncludeBuildOutput>true</IncludeBuildOutput>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" PrivateAssets="all" />
</ItemGroup>
<ItemGroup>
<Reference Include="lua51" HintPath="lib\$(TargetFramework)\lua51.dll" Private="true" />
</ItemGroup>
<ItemGroup>
<None Include="logo.png" Pack="true" PackagePath="" />
<None Include="lib\net20\lua51.dll" Pack="true" PackagePath="lib/net20/" />
<None Include="lib\net40\lua51.dll" Pack="true" PackagePath="lib/net40/" />
</ItemGroup>
</Project>