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Add Equipment System #44
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back endThe part that users don't seeThe part that users don't seedevelopmentInternal development issues brought up by developersInternal development issues brought up by developersfront endThe part that users seeThe part that users see
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back endThe part that users don't seeThe part that users don't seedevelopmentInternal development issues brought up by developersInternal development issues brought up by developersfront endThe part that users seeThe part that users see
An equipment system to automate what physical attacks the character has, as well as other things to keep track of, such as money, ammunition, or adventuring gear. This would auto-populate with starting equipment from Class and Background (or possible the option for alternate ruling: larger starting money and no equipment). This section would have a tab on the main page detailing all of the character's owned equipment.
Part of this implementation would be to make sure that the Weapons and Armor already implemented in the app are compatible, or can be made compatible, with this equipment system.