The Extrude Faces action adds a section to your mesh by moving away the selected face and adding sides to connect it to the mesh from its new position. You can then either:
- Move the new section farther out and in any direction to make the shape larger.
- Inset the new section to create an interior space. For example, if you inset a face on a cube, you create a box with an open side and a false bottom.
To extrude a face:
- In the Tools overlay, select the ProBuilder context.
- In the Tool Settings overlay, select the Face edit mode.
- Select the face to extrude. Hold Shift to select multiple faces.
- Do one of the following:
- Right-click (macOS: Ctrl+click) on the selected face and select Extrude Faces.
- From the main menu, select Tools > ProBuilder > Geometry > Extrude.
- The Extrude Faces overlay opens and a new face is created.
- By default, the new face follows the direction of its vertex normals. You can change this with the Extrude By option.
- By default, the distance of the extrusion is 0.5. You can change this with the Distance option. A negative value creates an inset.
- You can use the Transform tools to move, rotate, or scale the new face instead of using the options in the overlay. Hold Shift for greater control.



