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Copy pathMineSweeper.cpp
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81 lines (71 loc) · 1.97 KB
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#include <SFML/Graphics.hpp>
#include <iostream>
#include <fstream>
#include <sstream>
#include <iostream>
#include "Board.h"
#include "Tile.h"
int main()
{
int count = 1;
int column;
int row;
int mineCount;
std::ifstream boardFile("boards/config.cfg");
if (boardFile.is_open())
{
std::string line;
while (getline(boardFile, line))
{
std::istringstream stream(line);
int value;
std::string sValue;
std::getline(stream, sValue);
value = stoi(sValue);
if (count == 1)
{
column = value;
}
if (count == 2)
{
row = value;
}
if (count == 3)
{
mineCount = value;
}
count++;
}
}
int tileCount = column * row;
int width = column * 32;
int height = row * 32 + 100;
Board board(row, column, tileCount, mineCount);
sf::RenderWindow window(sf::VideoMode(width, height), "MineSweeper");
while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
{
window.close();
}
else if (event.type == sf::Event::MouseButtonReleased)
{
if (event.mouseButton.button == sf::Mouse::Left)
{
board.mouseClick(event.mouseButton.x, event.mouseButton.y, "left");
}
else if (event.mouseButton.button == sf::Mouse::Right)
{
board.mouseClick(event.mouseButton.x, event.mouseButton.y, "right");
}
}
}
window.clear();
board.drawBoard(window);
window.display();
}
return 0;
}