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配置文件,统一目前的GlobalConfig和2个Renderer的Config #87

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@YXHXianYu

需要考虑:

  • 尽量使用codegen来避免编写重复代码(例如GlobalConfig、ConfigLoad、ConfigTemplate等)
  • 统一GlobalConfig、RasterConfig、RaytracingConfig
  • 避免修改raster config的一项,就重新编译大半个引擎

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