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macOS: downloaded editors are named "Godot.app" instead of "Godot vX.Y.Z stable" #188

Description

@shiena

On macOS, editors installed via the Remote tab (download) are labeled
Godot.app in the Editors > Local list, instead of a proper name like
Godot v4.7 stable. The version/channel information is lost.

Environment

  • Godots: v1.4.2.stable
  • OS: macOS

Steps to reproduce

  1. On macOS, go to the Editors > Remote tab.
  2. Download & install an editor (e.g. Godot 4.7 stable).
  3. Open Editors > Local — the editor is labeled Godot.app.

Expected

The label should include the version/channel, e.g. Godot v4.7 stable
(as it is on Windows/Linux).

Actual

The label is Godot.app (no version, no channel).

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