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Resolve Camera's and Quaternion's EulerAngle usages #141

Description

@Kejoko

The camera and quaternion class have somewhat duplicate logic, which each yield a different result. To make things weirder, the camera class's EulerAngle conversion functions do not work in round trip

This will likely involve some research and a genuine understanding of Euler angles and quaternions and rotations. Time to get learnt

  • Ensure quaternion Euler angle logic works round trip with look directions
  • Ensure camera Euler angle logic works round trip with look directions
  • Use the same logic for both the camera and quaternion classes

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