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CHANGELOG.md

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Changelog

[1.15.0] - 2025-03-26

Fixed

  • Fix warnings when the 'Nullable' NET project property is enabled.
  • Add missing .meta files for Unity.

[1.14.0] - 2025-03-17

Fixed

  • Fix an issue where the Godot NuGet package failed to compile the source-only package by renaming the "buildTransient" folder to "build".

[1.13.0] - 2025-03-16

Added

  • Add a .targets file to automatically include and compile the source files in consumer projects for seamless source-only package integration.

[1.12.0] - 2025-03-16

Added

  • Add new Godot integration to the new Runtime/Integrations folder.

Changed

  • Move Unity integration to a new Runtime/Integrations folder.
  • Change the NuGet package type to a source-only package.
  • Add a new Directory.Build.props file to improve local development for Godot.
  • Configure local development to target net8.0 when working with Godot.

Improved

  • Include LICENSE.md and CHANGELOG.md files in the final NuGet package.
  • Rename the .csproj file to remove an extra dot from its filename.
  • Update tags in package.json.
  • Update the .editorconfig file.
  • Update VSCode settings.json.

[1.11.0] - 2025-03-13

Improved

  • Include README.md in the nuget package.
  • Update README.md with instructions to install the package.

[1.10.0] - 2025-03-13

Improved

  • Update csproj file to allow creating a nuget package.
  • Update .gitignore to exclude autogenerated solution files by dotnet.

[1.9.0] - 2021-06-19

Added

  • Add operators between matrices and vectors.
  • Add Unity custom property drawers for all Vector structs.
  • Add new WithX, WidthY, ... methods to Vector structs.
  • Add float infinity constants to Math static class.
  • Add new Log method for any base to Math static class.

Improved

  • Make all structs serializable.
  • Make static default properties in several structs readonly.

[1.8.0] - 2021-05-31

Added

  • Add two new LerpRounded methods.

Improved

  • Add IEquatable interface to all structs.

[1.7.0] - 2021-05-24

Added

  • Add csproj file to allow compiling and using the library for native NET projects.

Improved

  • Update VSCode settings.json file to handle generated folders by dotnet compiler.
  • Update .editorconfig to include generated folders by dotnet compiler.
  • Update .gitignore to exclude generated folders by dotnet compiler.