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Commit f16e4c9
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Migrate to Script API v2 & more architectural changes (#393)
* Major update to repo
* make compiler ignore junk code
* make compiler ignore junk code
* Revert "Merge branch 'repo-update-2026' of https://github.com/JaylyDev/ScriptAPI into repo-update-2026"
This reverts commit b7c3d76, reversing
changes made to d09593c.
* Merge branch 'repo-update-2026' of https://github.com/JaylyDev/ScriptAPI into repo-update-2026
* Update index.js1 parent ae5a4ca commit f16e4c9
304 files changed
Lines changed: 10974 additions & 62088 deletions
File tree
- .github/workflows
- packages/minecraft-editor
- scripts
- another-form
- anti-32k-event
- anti-32k
- anti-nuker
- assert
- beta-tick-event
- bow-ding
- calc-player-view-offset
- calculate-distance
- chat-command
- chat-emoji-replacements
- chat-ranks
- chat-rank
- color
- command-builder
- command-handler
- command-handle
- command-types
- commands
- compass-prompt
- con-database
- cps-counter
- create-shockwave
- critical-hit
- custom-command
- custom-enchantments
- database
- delayed-function
- delete-command-blocks
- deprecate
- dimension-entities
- display-names
- entity-death-event
- entity-hit
- event-listener
- events-log
- fetch-api
- fill-blocks
- force-show
- full-moon
- gamemode
- get-effects
- get-gamemode
- get-item-amount
- get-level
- get-scores
- get-score
- has-lore
- has-permission
- health-display
- intl
- is-moving
- is-not-op
- is-operator
- item-name
- jayly-task
- jaylydb
- tests
- json-stringify
- kill-death-counter
- knockback-from-point
- land-calculate
- lz-string
- minecraft-language
- net-auth
- offline-player
- page-form
- player-death-event
- player-exist-event
- player-extra
- player-impulse
- player-leave-event
- player-spawn
- player-velocity-fix
- protoform
- quick-db
- radius-check
- random
- remove-permission
- restful
- run-command-async
- run-commands
- run-command
- scoreboard-identity
- scoreboard-levelup
- scoreboard-m
- scoreboard
- sell-items
- set-permission
- set-score
- shop-wrapped
- shopui
- simple-db
- sleep
- spawn-simulated-player
- structures
- test-score
- tick-event
- timers
- timing
- to-roman-numeral
- trace-line-evenly-spaced
- ui-wrapper
- vanilla-types
- vanilla_data_library
- vector-polyfill
- vector3-polyfill
- wait-move
- world-border
- world-time
- tools
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