From a7e18cd84a176285960ee27f0b03ac17b7cd8228 Mon Sep 17 00:00:00 2001 From: HeyZeer0 Date: Mon, 28 Nov 2016 10:08:25 -0200 Subject: [PATCH] Fixed TileVendor stack. --- .../br/com/gamemods/universalcoinsserver/tile/TileVendor.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/br/com/gamemods/universalcoinsserver/tile/TileVendor.java b/src/main/java/br/com/gamemods/universalcoinsserver/tile/TileVendor.java index b8e2667..5cb5a19 100644 --- a/src/main/java/br/com/gamemods/universalcoinsserver/tile/TileVendor.java +++ b/src/main/java/br/com/gamemods/universalcoinsserver/tile/TileVendor.java @@ -1005,7 +1005,7 @@ public void buy(boolean all) ItemStack output = inventory[SLOT_OUTPUT]; if(output != null) { - if (UniversalCoinsServerAPI.matches(output, trade) || output.stackSize + trade.stackSize > output.getMaxStackSize()) + if (!UniversalCoinsServerAPI.matches(output, trade) || output.stackSize + trade.stackSize > output.getMaxStackSize()) { buyButtonActive = false; markDirty();