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extension.toml
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25 lines (20 loc) · 1000 Bytes
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authors = ["Mark Brand <mark@grndctrl.com>", "Richard Taylor <moomerman@gmail.com>", "Radu Gafita <radugaf@gmail.com>", "Nathan Lovato <nathan@gdquest.com>", "Artemy Fedotov <catlovescpp@gmail.com>"]
description = "Godot game engine support for Zed. Adds support for GDScript, Godot Resources (.tres, .tscn), and GDShader files."
id = "gdscript"
name = "GDScript"
repository = "https://github.com/grndctrl/zed-gdscript"
schema_version = 1
version = "0.8.0"
[debug_adapters.godot]
[grammars.gdscript]
commit = "0b9f60ebaa1c31f5153dd3a3b283ca0725734378"
repository = "https://github.com/PrestonKnopp/tree-sitter-gdscript"
[grammars.gdshader]
commit = "ffd9f958df13cae04593781d7d2562295a872455"
repository = "https://github.com/GodOfAvacyn/tree-sitter-gdshader"
[grammars.godot_resource]
commit = "2ffb90de47417018651fc3b970e5f6b67214dc9d"
repository = "https://github.com/PrestonKnopp/tree-sitter-godot-resource"
[language_servers.gdscript]
language = "GDScript"
name = "GDScript Language Server"